[PATCH 14/18] ALSA: sonicvibes: Use DIV_ROUND_CLOSEST() instead of open-coding it

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Use DIV_ROUND_CLOSEST() instead of open-coding it. This documents intent
and makes it more clear what is going on for the casual reviewer.

Generated using the following the Coccinelle semantic patch.

// <smpl>
@@
expression x, y;
@@
-((x) + ((y) / 2)) / (y)
+DIV_ROUND_CLOSEST(x, y)
// </smpl>

Signed-off-by: Lars-Peter Clausen <lars@xxxxxxxxxx>
---
 sound/pci/sonicvibes.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/pci/sonicvibes.c b/sound/pci/sonicvibes.c
index ecdd54d7a4e1..bd805e416e12 100644
--- a/sound/pci/sonicvibes.c
+++ b/sound/pci/sonicvibes.c
@@ -570,7 +570,7 @@ static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int
 	unsigned int div;
 	unsigned long flags;
 
-	div = (rate * 65536 + SV_FULLRATE / 2) / SV_FULLRATE;
+	div = DIV_ROUND_CLOSEST(rate * 65536, SV_FULLRATE);
 	if (div > 65535)
 		div = 65535;
 	spin_lock_irqsave(&sonic->reg_lock, flags);
-- 
2.20.1




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