Re: [PATCH] ALSA: compress: allow pause and resume during draining

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On Mon, 12 Oct 2020 07:25:25 +0200,
Vinod Koul wrote:
> 
> Hi Takashi, Jaroslav,
> 
> On 10-10-20, 11:08, Takashi Iwai wrote:
> > On Fri, 09 Oct 2020 19:43:40 +0200,
> > Jaroslav Kysela wrote:
> > > 
> > > Dne 09. 10. 20 v 17:13 Takashi Iwai napsal(a):
> > > > On Thu, 08 Oct 2020 11:49:24 +0200,
> > > > Gyeongtaek Lee wrote:
> > > >>
> > > >> On 10/06/20 11:57 PM, Pierre-Louis Bossart wrote:
> > > >>>> The SM in kernel might be bit more convoluted so was wondering if we can
> > > >>>> handle this in userland. The changelog for this patch says that for
> > > >>>> test case was sending whole file, surely that is not an optimal approach.
> > > >>>
> > > >>> It's rather common to have to deal with very small files, even with PCM, 
> > > >>> e.g. for notifications. It's actually a classic test case that exposes 
> > > >>> design issues in drivers, where e.g. the last part of the notification 
> > > >>> is not played.
> > > >>>
> > > >>>> Should we allow folks to send whole file to kernel and then issue
> > > >>>> partial drain?
> > > >>>
> > > >>> I don't think there should be a conceptual limitation here. If the 
> > > >>> userspace knows that the last part of the file is smaller than a 
> > > >>> fragment it should be able to issue a drain (or partial drain if it's a 
> > > >>> gapless solution).
> > > >>>
> > > >>> However now that I think of it, I am not sure what happens if the file 
> > > >>> is smaller than a fragment. That may very well be a limitation in the 
> > > >>> design.
> > > >>>
> > > >> Thanks for the comments.
> > > >>
> > > >> Actually, problem can be occurred with big file also.
> > > >> Application usually requests draining after sending last frame.
> > > >> If user clicks pause button after draining, pause will be failed
> > > >> and the file just be played until end.
> > > >> If application stop and start playback for this case, 
> > > >> start of last frame will be heard again because stop sets state to SETUP,
> > > >> and write is needed to set the state to PREPARED for start.
> > > >> If bitrate of the file is low, time stamp will be reversed and be heard weird.
> > > >> I also hope this problem can be handled in userspace easily but I couldn't find a way for now.
> > > >>
> > > >> I think that this is the time that I should share fixed patch following the comments to help the discussion.
> > > >> Following opinions are added to the patch.
> > > >> 1. it's be much nicer to have a new state - Takashi
> > > > 
> > > > Well, it wasn't me; I'm not against the new state *iff* it would end
> > > > up with cleaner code.  Admittedly, the new state can be more
> > > > "consistent" regarding the state transition.  If we allow the PAUSE
> > > > state during DRAINING, it'll lead to multiple states after resuming
> > > > the pause.
> > > > 
> > > >> 2. We can add this state to asound.h so the user space can be updated. - Jaroslav
> > > >> 3. don't forget to increase the SNDRV_COMPRESS_VERSION - Jaroslav
> > > >>
> > > >> I'm bit wondering whether it is good to increase SNDRV_COMPRESS_VERSION
> > > >> with a change in asound.h not in compress_offload.h.
> > > >> Should I increase SNDRV_PCM_VERSION also?
> > > > 
> > > > Yes, if we really add the PCM state, it's definitely needed.
> > > > 
> > > >> And what happened if I request back-porting a patch which changes VERSION to stables?
> > > > 
> > > > If we introduce the new change, it must be safe to the old kernels,
> > > > too.  The problem is only about the compatibility of the user-space
> > > > program, not about the kernel.
> > > > 
> > > > 
> > > > HOWEVER: I'm still concerned by the addition of a new PCM state.
> > > > Jaroslav suggested two steps approach, (1) first add the state only in
> > > > the uapi header, then use (2) the new state actually.  But, this
> > > > doesn't help much, simply because the step 1 won't catch real bugs.
> > > > 
> > > > Even if we add a new state and change the SNDRV_PCM_STATE_LAST, I
> > > > guess most of code can be compiled fine.  So, at the step 1, no one
> > > > notices it and bothered, either.  But, at the step 2, you'll hit a
> > > > problem.
> > > > 
> > > > Adding a new state is something like to add a new color to the traffic
> > > > signal.  In some countries, the car turning right at a crossing
> > > > doesn't have to stop at a red signal.  Suppose that we want to control
> > > > it, and change the international rule by introducing a new color (say
> > > > magenta) signal to stop the car turning right.  That'll be a big
> > > > confusion because most drivers are trained for only red, green and
> > > > yellow signals.
> > > > 
> > > > Similarly, if we add a new PCM state, every program code that deals
> > > > with the PCM state may be confused by the new state.  It has to be
> > > > reviewed and corrected manually, because it's no syntax problem the
> > > > compiler may catch.
> > > 
> > > If there is a handshake between both side, this problem is gone. We can just
> > > add another flag / ioctl / whatever to activate the new behaviour.
> > 
> > That's another tricky part.  We do have already some handshake in
> > alsa-lib to determine the supported protocol.  However, if a code in
> > question is outside that influence, we can't ensure that all belonging
> > components understand the new one.  e.g. if a program uses an
> > intermediate library, it's free from alsa-lib changes.  Or, imagine
> > some plugin.
> > 
> > If this were a change of the API function, we may have a better
> > control.  We may provide different versioned symbols in the worst
> > case, too.  But, an enum is essentially hard-coded, so we have no
> > direct influence once after it's compiled.
> 
> So what if we add another state but keep it in kernel (hidden from
> userspace)...?

That's fine, then it's just a kernel's business, and it should be
determined which one makes the code better.

But, there are things to be considered, though:

- SNDRV_PCM_STATE_* is defined as snd_pcm_state_t with __bitwise.
  This indicates that the type has to be defined in that way
  explicitly.

- Having a value over SNDRV_PCM_STATE_LAST internally is hackish.

> Right now tinycompress does not make use of PCM streams, kernel handles
> these. I am not aware of any other implementation.
> 
> So if the scope if within compress then it might work...

Yes.  But currently the API uses SND_PCM_* even for the compress
stuff.  Changing this value means to have influence on PCM, even if
PCM stuff doesn't use it yet.  (At least you'd need to increase
SND_PCM_STATE_LAST, for example.)

That said, if we want to change only for compress API by assuming that
the impact must be negligible, the first step would be to move from
SND_PCM_STATE_* to the own state, SND_COMPRESS_STATE_*.  The values
should be compatible, but this has to be changed at first.  Then you
can introduce a new value there.


thanks,

Takashi



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