On 9/29/20 06:14 PM, Takashi Iwai wrote: >On Tue, 29 Sep 2020 10:40:51 +0200, >Gyeongtaek Lee wrote: >> >> On 9/29/20 04:13 PM, Takashi Iwai wrote: >> >On Tue, 29 Sep 2020 03:51:35 +0200, >> >Gyeongtaek Lee wrote: >> >> >> >> On 9/28/20 11:35 PM, Pierre-Louis Bossart wrote: >> >> >On 9/28/20 6:13 AM, Jaroslav Kysela wrote: >> >> >> Dne 28. 09. 20 v 12:50 Gyeongtaek Lee napsal(a): >> >> >>> With a stream with low bitrate, user can't pause or resume the stream >> >> >>> near the end of the stream because current ALSA doesn't allow it. >> >> >>> If the stream has very low bitrate enough to store whole stream into >> >> >>> the buffer, user can't do anything except stop the stream and then >> >> >>> restart it from the first. >> >> >>> If pause and resume is allowed during draining, user experience can be >> >> >>> enhanced. >> >> >> >> >> >> It seems that we need a new state to handle the pause + drain condition for >> >> >> this case. >> >> >> >> >> >> With this proposed change, the pause state in drain is invisible. >> >> > >> >> >Indeed it's be much nicer to have a new state, e..g >> >> >SNDRV_PCM_STATE_DRAINING_PAUSED. >> >> Ok. I will add the new state. >> >> > >> >> >One concern is that states are defined in uapi/sound/asoc.h, so wouldn't >> >> >this have impacts on userspace as well? We'd change the value of >> >> >SNDRV_PCM_STATE_LAST. >> >> > >> >> I also agree that adding new state and increase LAST value in the header of uapi >> >> could be dangerous. So, I added it to comress_offload.h for now. >> >> It could be merged into snd_pcm_state_t in someday with big changes. >> >> Could you review the fixed patch below? >> > >> >Hrm, this resulted in rather more complex changes than the original >> >patch. It shows that introducing yet another state is no good idea >> >for this particular case. >> > >> >Since the possible application's behavior after this pause is as same >> >as the normal pause (i.e. either resuming pause or dropping), I find >> >it OK to take the original approach. >> Thank you for the review. >> I think that I should resend the original patch. > >Let's wait a bit for other opinions. We may add rather a new flag >instead of introducing a new state, too, for example. > >Also, I'm not sure about any side-effect to drivers that expect the >pause only during the running state. We might need some check for a >capability flag? Ok. I will wait for more opinion and then resend fixed patch. > >In anyway, the timing is bad; it's too late for 5.10 to apply such a >core change. Can we postpone this for 5.11? No problem. Actually I need this patch on 5.4 stable. > > >thanks, > >Takashi > > >> Am I right? >> > >> > >> >thanks, >> > >> >Takashi >> > >> >> With a stream with low bitrate, user can't pause or resume the stream >> >> near the end of the stream because current ALSA doesn't allow it. >> >> If the stream has very low bitrate enough to store whole stream into >> >> the buffer, user can't do anything except stop the stream and then >> >> restart it from first. >> >> If pause, resume are allowed during draining, user experience can be >> >> enhanced. >> >> >> >> New state for pause during draining is defined in compress_offload.h for >> >> now. If PCM_STATEs in uapi/sound/asound.h is changed, pcm libraries and >> >> userspace application will be affected. >> >> >> >> Signed-off-by: Gyeongtaek Lee <gt82.lee@xxxxxxxxxxx> >> >> Cc: stable@xxxxxxxxxxxxxxx >> >> --- >> >> include/uapi/sound/compress_offload.h | 3 ++ >> >> sound/core/compress_offload.c | 47 ++++++++++++++++++++++----- >> >> 2 files changed, 41 insertions(+), 9 deletions(-) >> >> >> >> diff --git a/include/uapi/sound/compress_offload.h b/include/uapi/sound/compress_offload.h >> >> index 7184265c0b0d..f30b9851d1d7 100644 >> >> --- a/include/uapi/sound/compress_offload.h >> >> +++ b/include/uapi/sound/compress_offload.h >> >> @@ -189,4 +189,7 @@ struct snd_compr_metadata { >> >> #define SND_COMPR_TRIGGER_DRAIN 7 /*FIXME move this to pcm.h */ >> >> #define SND_COMPR_TRIGGER_NEXT_TRACK 8 >> >> #define SND_COMPR_TRIGGER_PARTIAL_DRAIN 9 >> >> + >> >> +/* FIXME move this to asound.h */ >> >> +#define SNDRV_PCM_STATE_DRAINING_PAUSED (SNDRV_PCM_STATE_LAST + 1) >> >> #endif >> >> diff --git a/sound/core/compress_offload.c b/sound/core/compress_offload.c >> >> index 0e53f6f31916..58fbe0d99431 100644 >> >> --- a/sound/core/compress_offload.c >> >> +++ b/sound/core/compress_offload.c >> >> @@ -151,6 +151,7 @@ static int snd_compr_free(struct inode *inode, struct file *f) >> >> case SNDRV_PCM_STATE_RUNNING: >> >> case SNDRV_PCM_STATE_DRAINING: >> >> case SNDRV_PCM_STATE_PAUSED: >> >> + case SNDRV_PCM_STATE_DRAINING_PAUSED: >> >> data->stream.ops->trigger(&data->stream, SNDRV_PCM_TRIGGER_STOP); >> >> break; >> >> default: >> >> @@ -431,6 +432,7 @@ static __poll_t snd_compr_poll(struct file *f, poll_table *wait) >> >> case SNDRV_PCM_STATE_RUNNING: >> >> case SNDRV_PCM_STATE_PREPARED: >> >> case SNDRV_PCM_STATE_PAUSED: >> >> + case SNDRV_PCM_STATE_DRAINING_PAUSED: >> >> if (avail >= stream->runtime->fragment_size) >> >> retval = snd_compr_get_poll(stream); >> >> break; >> >> @@ -708,11 +710,23 @@ static int snd_compr_pause(struct snd_compr_stream *stream) >> >> { >> >> int retval; >> >> >> >> - if (stream->runtime->state != SNDRV_PCM_STATE_RUNNING) >> >> + switch (stream->runtime->state) { >> >> + case SNDRV_PCM_STATE_RUNNING: >> >> + retval = stream->ops->trigger(stream, >> >> + SNDRV_PCM_TRIGGER_PAUSE_PUSH); >> >> + if (!retval) >> >> + stream->runtime->state = SNDRV_PCM_STATE_PAUSED; >> >> + break; >> >> + case SNDRV_PCM_STATE_DRAINING: >> >> + retval = stream->ops->trigger(stream, >> >> + SNDRV_PCM_TRIGGER_PAUSE_PUSH); >> >> + if (!retval) >> >> + stream->runtime->state = >> >> + SNDRV_PCM_STATE_DRAINING_PAUSED; >> >> + break; >> >> + default: >> >> return -EPERM; >> >> - retval = stream->ops->trigger(stream, SNDRV_PCM_TRIGGER_PAUSE_PUSH); >> >> - if (!retval) >> >> - stream->runtime->state = SNDRV_PCM_STATE_PAUSED; >> >> + } >> >> return retval; >> >> } >> >> >> >> @@ -720,11 +734,22 @@ static int snd_compr_resume(struct snd_compr_stream *stream) >> >> { >> >> int retval; >> >> >> >> - if (stream->runtime->state != SNDRV_PCM_STATE_PAUSED) >> >> + switch (stream->runtime->state) { >> >> + case SNDRV_PCM_STATE_PAUSED: >> >> + retval = stream->ops->trigger(stream, >> >> + SNDRV_PCM_TRIGGER_PAUSE_RELEASE); >> >> + if (!retval) >> >> + stream->runtime->state = SNDRV_PCM_STATE_RUNNING; >> >> + break; >> >> + case SNDRV_PCM_STATE_DRAINING_PAUSED: >> >> + retval = stream->ops->trigger(stream, >> >> + SNDRV_PCM_TRIGGER_PAUSE_RELEASE); >> >> + if (!retval) >> >> + stream->runtime->state = SNDRV_PCM_STATE_DRAINING; >> >> + break; >> >> + default: >> >> return -EPERM; >> >> - retval = stream->ops->trigger(stream, SNDRV_PCM_TRIGGER_PAUSE_RELEASE); >> >> - if (!retval) >> >> - stream->runtime->state = SNDRV_PCM_STATE_RUNNING; >> >> + } >> >> return retval; >> >> } >> >> >> >> @@ -835,7 +860,9 @@ static int snd_compress_wait_for_drain(struct snd_compr_stream *stream) >> >> */ >> >> >> >> ret = wait_event_interruptible(stream->runtime->sleep, >> >> - (stream->runtime->state != SNDRV_PCM_STATE_DRAINING)); >> >> + (stream->runtime->state != SNDRV_PCM_STATE_DRAINING) && >> >> + (stream->runtime->state != >> >> + SNDRV_PCM_STATE_DRAINING_PAUSED)); >> >> if (ret == -ERESTARTSYS) >> >> pr_debug("wait aborted by a signal\n"); >> >> else if (ret) >> >> @@ -857,6 +884,7 @@ static int snd_compr_drain(struct snd_compr_stream *stream) >> >> case SNDRV_PCM_STATE_SETUP: >> >> case SNDRV_PCM_STATE_PREPARED: >> >> case SNDRV_PCM_STATE_PAUSED: >> >> + case SNDRV_PCM_STATE_DRAINING_PAUSED: >> >> return -EPERM; >> >> case SNDRV_PCM_STATE_XRUN: >> >> return -EPIPE; >> >> @@ -909,6 +937,7 @@ static int snd_compr_partial_drain(struct snd_compr_stream *stream) >> >> case SNDRV_PCM_STATE_SETUP: >> >> case SNDRV_PCM_STATE_PREPARED: >> >> case SNDRV_PCM_STATE_PAUSED: >> >> + case SNDRV_PCM_STATE_DRAINING_PAUSED: >> >> return -EPERM; >> >> case SNDRV_PCM_STATE_XRUN: >> >> return -EPIPE; >> >> >> >> base-commit: a1b8638ba1320e6684aa98233c15255eb803fac7 >> >> -- >> >> 2.21.0 >> >> >> >> >> > >> >