Kuninori
On 6/22/20 8:21 PM, Kuninori Morimoto wrote:
From: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx>
All drivers are now using .mute_stream.
Let's remove .digital_mute.
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx>
---
include/sound/soc-dai.h | 1 -
sound/soc/soc-dai.c | 4 ----
2 files changed, 5 deletions(-)
diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 212257e84fac..a3db208cd062 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -246,7 +246,6 @@ struct snd_soc_dai_ops {
* DAI digital mute - optional.
* Called by soc-core to minimise any pops.
*/
- int (*digital_mute)(struct snd_soc_dai *dai, int mute);
int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
/*
diff --git a/sound/soc/soc-dai.c b/sound/soc/soc-dai.c
index b05e18b63a1c..b0fc3d8b1798 100644
--- a/sound/soc/soc-dai.c
+++ b/sound/soc/soc-dai.c
@@ -301,10 +301,6 @@ int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute,
if (dai->driver->ops &&
dai->driver->ops->mute_stream)
ret = dai->driver->ops->mute_stream(dai, mute, direction);
- else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
- dai->driver->ops &&
- dai->driver->ops->digital_mute)
- ret = dai->driver->ops->digital_mute(dai, mute);
Instead of putting the direction check in every codec driver can't the
check just part of the function? And then maybe a flag in dai_ops to
override that call to mute?
if (direction != SNDRV_PCM_STREAM_PLAYBACK)
return 0;
I did not look at every codec driver as there are too many.
Dan