[PATCH 05/19] ASoC: atmel: merge .digital_mute() into .mute_stream()

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From: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx>

snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream

	int snd_soc_dai_digital_mute(xxx, int direction)
	{
		...
		else if (dai->driver->ops->mute_stream)
(1)			return dai->driver->ops->mute_stream(xxx, direction);
		else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
			 dai->driver->ops->digital_mute)
(2)			return dai->driver->ops->digital_mute(xxx);
		...
	}

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@xxxxxxxxxxx>
---
 sound/soc/atmel/atmel-classd.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/sound/soc/atmel/atmel-classd.c b/sound/soc/atmel/atmel-classd.c
index e98601eccfa3..59231c0371b8 100644
--- a/sound/soc/atmel/atmel-classd.c
+++ b/sound/soc/atmel/atmel-classd.c
@@ -327,12 +327,16 @@ static int atmel_classd_codec_dai_startup(struct snd_pcm_substream *substream,
 	return clk_prepare_enable(dd->gclk);
 }
 
-static int atmel_classd_codec_dai_digital_mute(struct snd_soc_dai *codec_dai,
-	int mute)
+static int atmel_classd_codec_dai_mute(struct snd_soc_dai *codec_dai,
+				       int mute,
+				       int direction)
 {
 	struct snd_soc_component *component = codec_dai->component;
 	u32 mask, val;
 
+	if (direction != SNDRV_PCM_STREAM_PLAYBACK)
+		return 0;
+
 	mask = CLASSD_MR_LMUTE_MASK | CLASSD_MR_RMUTE_MASK;
 
 	if (mute)
@@ -469,7 +473,7 @@ static int atmel_classd_codec_dai_trigger(struct snd_pcm_substream *substream,
 }
 
 static const struct snd_soc_dai_ops atmel_classd_codec_dai_ops = {
-	.digital_mute	= atmel_classd_codec_dai_digital_mute,
+	.mute_stream	= atmel_classd_codec_dai_mute,
 	.startup	= atmel_classd_codec_dai_startup,
 	.shutdown	= atmel_classd_codec_dai_shutdown,
 	.hw_params	= atmel_classd_codec_dai_hw_params,
-- 
2.25.1




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