Use same mapping as in all other machine drivers: BTN_0 : KEY_PLAYPAUSE BTN_1 : KEY_VOICECOMMAND BTN_2 : KEY_VOLUMEUP BTN_3 : KEY_VOLUMEDOWN Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx> Reviewed-by: Kai Vehmanen <kai.vehmanen@xxxxxxxxxxxxxxx> Reviewed-by: Rander Wang <rander.wang@xxxxxxxxx> --- sound/soc/intel/boards/cht_bsw_nau8824.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/sound/soc/intel/boards/cht_bsw_nau8824.c b/sound/soc/intel/boards/cht_bsw_nau8824.c index f456150f89c2..67b46de2f088 100644 --- a/sound/soc/intel/boards/cht_bsw_nau8824.c +++ b/sound/soc/intel/boards/cht_bsw_nau8824.c @@ -108,7 +108,7 @@ static int cht_codec_init(struct snd_soc_pcm_runtime *runtime) } /* NAU88L24 supports 4 butons headset detection - * KEY_MEDIA + * KEY_PLAYPAUSE * KEY_VOICECOMMAND * KEY_VOLUMEUP * KEY_VOLUMEDOWN @@ -122,7 +122,7 @@ static int cht_codec_init(struct snd_soc_pcm_runtime *runtime) "Headset Jack creation failed %d\n", ret); return ret; } - snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA); + snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE); snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND); snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP); snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN); -- 2.20.1