Though the system uses DMIC, headset mic still uses the HDA, let's use GPIO 0x1 to control the micmute LED. The micmute LED GPIO has a different polarity to the mute LED GPIO, we can use the newly added micmute_led_polarity to indicate that. Signed-off-by: Kai-Heng Feng <kai.heng.feng@xxxxxxxxxxxxx> --- sound/pci/hda/patch_realtek.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 3150a61befc5..6f164ccddde3 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -4134,7 +4134,11 @@ static void alc269_fixup_hp_gpio_led(struct hda_codec *codec, static void alc285_fixup_hp_gpio_led(struct hda_codec *codec, const struct hda_fixup *fix, int action) { - alc_fixup_hp_gpio_led(codec, action, 0x04, 0x00); + struct alc_spec *spec = codec->spec; + + spec->micmute_led_polarity = 1; + + alc_fixup_hp_gpio_led(codec, action, 0x04, 0x01); } static void alc286_fixup_hp_gpio_led(struct hda_codec *codec, -- 2.17.1