From: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx> The current description of stream topologies does not explicitly mention 'mirror' topologies used for audio amplifiers, where all amplifiers see the same data and generate a different output based on configuration or dynamic information. Add examples and notes to explain how channels can be transmitted and mapped. Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx> Signed-off-by: Bard Liao <yung-chuan.liao@xxxxxxxxxxxxxxx> --- Documentation/driver-api/soundwire/stream.rst | 89 ++++++++++++++++++- 1 file changed, 86 insertions(+), 3 deletions(-) diff --git a/Documentation/driver-api/soundwire/stream.rst b/Documentation/driver-api/soundwire/stream.rst index 8bceece51554..1b386076402c 100644 --- a/Documentation/driver-api/soundwire/stream.rst +++ b/Documentation/driver-api/soundwire/stream.rst @@ -75,8 +75,33 @@ Slaves are using single port. :: | (Data) | +---------------+ +Example 4: Stereo Stream with L and R channels is rendered by +Master. Both of the L and R channels are received by two different +Slaves. Master and both Slaves are using single port handling +L+R. Each Slave device processes the L + R data locally, typically +based on static configuration or dynamic orientation, and may drive +one or more speakers. :: -Example 4: Stereo Stream with L and R channel is rendered by two different + +---------------+ Clock Signal +---------------+ + | Master +---------+------------------------+ Slave | + | Interface | | | Interface | + | | | | 1 | + | | | Data Signal | | + | L + R +---+------------------------------+ L + R | + | (Data) | | | Data Direction | (Data) | + +---------------+ | | +-------------> +---------------+ + | | + | | + | | +---------------+ + | +----------------------> | Slave | + | | Interface | + | | 2 | + | | | + +----------------------------> | L + R | + | (Data) | + +---------------+ + +Example 5: Stereo Stream with L and R channel is rendered by two different Ports of the Master and is received by only single Port of the Slave interface. :: @@ -101,7 +126,7 @@ interface. :: +--------------------+ | | +----------------+ -Example 5: Stereo Stream with L and R channel is rendered by 2 Masters, each +Example 6: Stereo Stream with L and R channel is rendered by 2 Masters, each rendering one channel, and is received by two different Slaves, each receiving one channel. Both Masters and both Slaves are using single port. :: @@ -123,12 +148,70 @@ receiving one channel. Both Masters and both Slaves are using single port. :: | (Data) | Data Direction | (Data) | +---------------+ +-----------------------> +---------------+ -Note: In multi-link cases like above, to lock, one would acquire a global +Example 7: Stereo Stream with L and R channel is rendered by 2 +Masters, each rendering both channels. Each Slave receives L + R. This +is the same application as Example 4 but with Slaves placed on +separate links. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 1 | | 1 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 2 | | 2 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + +Example 8: 4-channel Stream is rendered by 2 Masters, each rendering a +2 channels. Each Slave receives 2 channels. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 1 | | 1 | + | | Data Signal | | + | L1 + R1 +----------------------------------+ L1 + R1 | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 2 | | 2 | + | | Data Signal | | + | L2 + R2 +----------------------------------+ L2 + R2 | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + +Note1: In multi-link cases like above, to lock, one would acquire a global lock and then go on locking bus instances. But, in this case the caller framework(ASoC DPCM) guarantees that stream operations on a card are always serialized. So, there is no race condition and hence no need for global lock. +Note2: A Slave device may be configured to receive all channels +transmitted on a link for a given Stream (Example 4) or just a subset +of the data (Example 3). The configuration of the Slave device is not +handled by a SoundWire subsystem API, but instead by the +snd_soc_dai_set_tdm_slot() API. The platform or machine driver will +typically configure which of the slots are used. For Example 4, the +same slots would be used by all Devices, while for Example 3 the Slave +Device1 would use e.g. Slot 0 and Slave device2 slot 1. + +Note3: Multiple Sink ports can extract the same information for the +same bitSlots in the SoundWire frame, however multiple Source ports +shall be configured with different bitSlot configurations. This is the +same limitation as with I2S/PCM TDM usages. + SoundWire Stream Management flow ================================ -- 2.17.1