Re: [PATCH 2/7] soundwire: intel: reuse code for wait loops to set/clear bits

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On 11-03-20, 17:10, Pierre-Louis Bossart wrote:
> Refactor code and use same routines on set/clear
> 
> Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@xxxxxxxxxxxxxxx>
> ---
>  drivers/soundwire/intel.c | 45 +++++++++++++++++----------------------
>  1 file changed, 19 insertions(+), 26 deletions(-)
> 
> diff --git a/drivers/soundwire/intel.c b/drivers/soundwire/intel.c
> index 28a8563c4e0f..1a3b828b03a1 100644
> --- a/drivers/soundwire/intel.c
> +++ b/drivers/soundwire/intel.c
> @@ -134,40 +134,33 @@ static inline void intel_writew(void __iomem *base, int offset, u16 value)
>  	writew(value, base + offset);
>  }
>  
> +static int intel_wait_bit(void __iomem *base, int offset, u32 mask, u32 target)
> +{
> +	int timeout = 10;
> +	u32 reg_read;
> +
> +	do {
> +		reg_read = readl(base + offset);
> +		if ((reg_read & mask) == target)
> +			return 0;
> +
> +		timeout--;
> +		udelay(50);

This should use udelay_range, but this can be different patch as this is
code move, so okay

> +	} while (timeout != 0);
> +
> +	return -EAGAIN;
> +}
> +
>  static int intel_clear_bit(void __iomem *base, int offset, u32 value, u32 mask)
>  {
> -	int timeout = 10;
> -	u32 reg_read;
> -
>  	writel(value, base + offset);
> -	do {
> -		reg_read = readl(base + offset);
> -		if (!(reg_read & mask))
> -			return 0;
> -
> -		timeout--;
> -		udelay(50);
> -	} while (timeout != 0);
> -
> -	return -EAGAIN;
> +	return intel_wait_bit(base, offset, mask, 0);
>  }
>  
>  static int intel_set_bit(void __iomem *base, int offset, u32 value, u32 mask)
>  {
> -	int timeout = 10;
> -	u32 reg_read;
> -
>  	writel(value, base + offset);
> -	do {
> -		reg_read = readl(base + offset);
> -		if (reg_read & mask)
> -			return 0;
> -
> -		timeout--;
> -		udelay(50);
> -	} while (timeout != 0);
> -
> -	return -EAGAIN;
> +	return intel_wait_bit(base, offset, mask, mask);
>  }
>  
>  /*
> -- 
> 2.20.1

-- 
~Vinod



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