alsa-project/alsa-lib issue #17 was edited from leimao: Hello, I wrote a simple C++ player based on alsa-lib which allows me to play `wav` files. I wonder if there is any convenient way to modify my code so that I can play the the `wav` file in the background and the main program is executing something else, say, a `while` loop. _Edited and Updated:_ I tried to use `std::thread` and `std::async`, I was able to play the sound in the background. I looked at the header file of alsa-lib, it seems that alsa-lib natively supports playing sound asynchronously. I wonder how I could do it easily. Thank you very much. Best, Lei Issue URL : https://github.com/alsa-project/alsa-lib/issues/17 Repository URL: https://github.com/alsa-project/alsa-lib _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx https://mailman.alsa-project.org/mailman/listinfo/alsa-devel