Hi all, I'm embarking on a big task: writing a new synthesizer driver. My device has all the ingredients for a MIDI wavetable sythesizer: 64 voices, each voice with envelope, pitch, and LFO controls. Also global effects like reverb. It's similar to the emu10k1. So my first question would be, is the synth code under synth/emux/ general enough to use for a different synthesizer chip? Ie, can I implement my own operators in 'struct snd_emux_operators' and pass that to snd_emux_register() ? Would it be a simple matter to make synth/emux/ a generic synth layer, by moving all the source in synth/emux/ up one level to synth/, and then rename all functions and data structures starting with "snd_emux" to "snd_synth" ? For instance, snd_emux_operators becomes snd_synth_operators, snd_emux_control() becomes snd_synth_control(), etc. It seems this path is already partially completed, since synth/emux/soundfont.c is a generic soundfont loader. The thing I want to avoid doing is creating a synth/my_synth/ directory and duplicating lots of code from synth/emux/ (including just copying soundfont.c verbatim!). Steve _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxx http://mailman.alsa-project.org/mailman/listinfo/alsa-devel