Re: [PATCH] ALSA AICA sound on SEGA Dreamcast - fix behaviour in poor resource conditions

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



At Fri, 6 Jul 2007 21:42:27 +0100,
Adrian McMenamin wrote:
> 
> On 06/07/07, Adrian McMenamin <adrianmcmenamin@xxxxxxxxx> wrote:
> > On 06/07/07, Takashi Iwai <tiwai@xxxxxxx> wrote:
> > > I guess you shoud call del_timer() there at least.  Otherwise the
> > > timer handler (aica_period_elapsed()) might be called even if the
> > > stream is not really running.
> > >
> >
> > Fair enough. I'll fix that and repost later.
> >
> >
> 
> Attached is a new patch, tidied with indent and with
> SNDRV_PCM_TRIGGER_STOP being used.
> 
> Submitted by: Adrian McMenamin <adrian@xxxxxxxxxxxxxxxxx>
> Signed-off by: Adrian McMenamin <adrian@xxxxxxxxxxxxxxxxx>

Thanks, committed to ALSA tree now.


Takashi
_______________________________________________
Alsa-devel mailing list
Alsa-devel@xxxxxxxxxxxxxxxx
http://mailman.alsa-project.org/mailman/listinfo/alsa-devel

[Index of Archives]     [ALSA User]     [Linux Audio Users]     [Kernel Archive]     [Asterisk PBX]     [Photo Sharing]     [Linux Sound]     [Video 4 Linux]     [Gimp]     [Yosemite News]

  Powered by Linux