Re: Running sound on the Cell Broadband Engine

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At Thu, 22 Feb 2007 11:42:03 -0500,
John Dey wrote:
> 
> Hi List,
> 
> I have taken the program midiFMsynth.c written by Dr. Nagorni and built
> it on two machines: a PS3/YDL and another AMD64 (processing speed 2ghz)
> host (2.6.18-1.2200.fc5).  I calculated the running time (in
> microseconds)  for the program that performs the pcm calculation and
> got some interesting (although discouraging) results.  I ran the
> program two ways: with and without the call to snd_pcm_writei.  The
> results were:
> 
> PS3:  with sound 11501 us;  without sound 1200 us
> AMD64: with sound 379 us; without sound 280 us
> 
> Is there anyone that can shed light on the differences.  I would have 
> expected similar results from both systems. Thanks.

PS3 driver likely has no proper DMA.  That causes often high CPU
usage.


Takashi

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