What I want to do is read the value stored in the wall clock counter on my sound card. Searching through the alsa documentation and source it appears that snd_timer_read is the function I want to use. From timer.c:
"The timer implementation uses ring buffer to store information about timing events. In this buffer is recorded count of ticks and current tick resolution in nanoseconds." Is the 'ticks' referred to here the value in the wall clock counter (It seems to always be set to 5 on my system)? If anyone could point me to more documentation I would greatly appreciate it.
Help is greatly appreciated,
Shane
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