The following issue has been CLOSED ====================================================================== <https://bugtrack.alsa-project.org/alsa-bug/view.php?id=2110> ====================================================================== Reported By: kratz00 Assigned To: tiwai ====================================================================== Project: ALSA - driver Issue ID: 2110 Category: PCI - hda-intel Reproducibility: always Severity: major Priority: normal Status: closed Distribution: Kernel Version: Resolution: not an issue Fixed in Version: ====================================================================== Date Submitted: 05-09-2006 21:48 CEST Last Modified: 07-22-2006 22:47 CEST ====================================================================== Summary: idAudioHardwareALSA::Write: 4096 frames overflowed and dropped Description: Id's Quake IV and Doom III have Alsa support. But the music sounds horrible and I see a lot of following message in the console: snd_pcm_writei short write: 3760 out of 4096 snd_pcm_writei short write: 3760 out of 4096 snd_pcm_writei short write: 3760 out of 4096 snd_pcm_writei short write: 3760 out of 4096 snd_pcm_writei short write: 1880 out of 2048 snd_pcm_writei short write: 940 out of 1024 idAudioHardwareALSA::Write: 4096 frames overflowed and dropped The sound initalization output is: ------ Alsa Sound Initialization ----- dlopen(libasound.so.2) asoundlib version: 1.0.11 opened Alsa PCM device default for playback device buffer size: 5644 frames ( 22576 bytes ) allocated a mix buffer of 16384 bytes -------------------------------------- if i pass '+set s_driver oss' to the startscript the client uses OSS emulation and the sound is like expected so whats wrong using alsa directly instead of the oss emu ====================================================================== ---------------------------------------------------------------------- kratz00 - 05-09-06 22:28 ---------------------------------------------------------------------- i just wonder why it works with oss emulation and on my other computer with a emu10k1 chip ---------------------------------------------------------------------- rlrevell - 05-09-06 22:37 ---------------------------------------------------------------------- Maybe they didn't test their code on a wide range of hardware? It's hard to say. Unless you can reproduce it with an open source app it's impossible to debug. Issue History Date Modified Username Field Change ====================================================================== 05-09-06 21:48 kratz00 New Issue 05-09-06 21:48 kratz00 File Added: codec#0 05-09-06 22:22 rlrevell Note Added: 0009692 05-09-06 22:28 kratz00 Note Added: 0009693 05-09-06 22:37 rlrevell Note Added: 0009694 07-22-06 22:47 Adrian Bunk Status assigned => closed 07-22-06 22:47 Adrian Bunk Resolution open => not an issue ====================================================================== ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Alsa-devel mailing list Alsa-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/alsa-devel