On Jan 15, 2008 4:40 PM, Kevin Locke <kwl7@xxxxxxxxxxx> wrote: > When installing binaries and data files for a game, what are the > recommended practices? The Filesystem Hierarchy Standard[1] (and > traditional practice) suggests that game binaries should be installed > into /usr/local/games and data files in /usr/local/share/games. I am > wondering how to best achieve this with autoconf & automake. [...] > Finally, is any of this really necessary? Although it is mentioned in > the FHS, the GNU standards don't appear to make any statement about > the location of games and game data. Do systems other than Linux tend > to make this distinction? If so, might it be a useful installation > directory variable for future versions of autoconf? IMHO, this practice should be for the installer / packager to worry about, not the package author. I'd say: just keep installing your binaries into ${bindir} as for any other autoconfiscated package. Then, if/when you make a binary package for one of the distros, add all the weird options such as: ./configure --bindir=/usr/[local/]games --datarootdir=/usr/share/games --localstatedir=/var/games _______________________________________________ Autoconf mailing list Autoconf@xxxxxxx http://lists.gnu.org/mailman/listinfo/autoconf