On Thu, Nov 09, 2006 at 04:27:02PM +0100, Dominique Leuenberger wrote: > The game is split in a os/arch dependent (binary) and an > os/arch-independent (data) part. As the data part is somewhat big > (160MB) it's a waste to replicate that one for all OS versions, and fill > servers with it. IMHO this is not a Yum problem, but a filesystem problem. What is wrong with creating the repositories with (preferably) hardlinked (and otherwise softlinked) RPM packages? On our x86_64 repo, all i386/i686 RPMs are hardlinked to the same files in the i386 repo, thus avoiding any duplicates (except in the repo metadata, of course). -- -- Jos Vos <jos@xxxxxx> -- X/OS Experts in Open Systems BV | Phone: +31 20 6938364 -- Amsterdam, The Netherlands | Fax: +31 20 6948204 _______________________________________________ Yum mailing list Yum@xxxxxxxxxxxxxxxxxxxx https://lists.dulug.duke.edu/mailman/listinfo/yum