This ensures codec will resume after suspending during playback.
Signed-off-by: Maciej Strozek <mstrozek@xxxxxxxxxxxxxxxxxxxxx>
---
sound/soc/codecs/cs42l43.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/sound/soc/codecs/cs42l43.c b/sound/soc/codecs/cs42l43.c
index bee032c3ebbe..d2a2daefc2ec 100644
--- a/sound/soc/codecs/cs42l43.c
+++ b/sound/soc/codecs/cs42l43.c
@@ -2404,6 +2404,7 @@ static int cs42l43_codec_runtime_resume(struct device *dev)
static const struct dev_pm_ops cs42l43_codec_pm_ops = {
RUNTIME_PM_OPS(NULL, cs42l43_codec_runtime_resume, NULL)
+ SET_SYSTEM_SLEEP_PM_OPS(pm_runtime_force_suspend, pm_runtime_force_resume)
};
static const struct platform_device_id cs42l43_codec_id_table[] = {
--
2.39.5
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