This function is base on the accelerator implementation
for compress API:
https://patchwork.kernel.org/project/alsa-devel/patch/20240731083843.59911-1-perex@xxxxxxxx/
Audio signal processing also has the requirement for memory to
memory similar as Video.
This asrc memory to memory (memory ->asrc->memory) case is a non
real time use case.
User fills the input buffer to the asrc module, after conversion, then asrc
sends back the output buffer to user. So it is not a traditional ALSA playback
and capture case.
Because we had implemented the "memory -> asrc ->i2s device-> codec"
use case in ALSA. Now the "memory->asrc->memory" needs
to reuse the code in asrc driver, so the patch 1 and patch 2 is for refining
the code to make it can be shared by the "memory->asrc->memory"
driver.
Other change is to add memory to memory support for two kinds of i.MX ASRC
modules.
changes in v2:
- Remove the changes in compress API
- drop the SNDRV_COMPRESS_SRC_RATIO_MOD
- drop the SND_AUDIOCODEC_SRC and struct snd_dec_src
- define private metadata key value
ASRC_OUTPUT_FORMAT/ASRC_OUTPUT_RATE/ASRC_RATIO_MOD
Shengjiu Wang (6):
ALSA: compress: reserve space in snd_compr_metadata.key for private
usage
ASoC: fsl_asrc: define functions for memory to memory usage
ASoC: fsl_easrc: define functions for memory to memory usage
ASoC: fsl_asrc_m2m: Add memory to memory function
ASoC: fsl_asrc: register m2m platform device
ASoC: fsl_easrc: register m2m platform device
include/uapi/sound/compress_offload.h | 2 +-
sound/soc/fsl/Kconfig | 1 +
sound/soc/fsl/Makefile | 2 +-
sound/soc/fsl/fsl_asrc.c | 176 +++++-
sound/soc/fsl/fsl_asrc.h | 2 +
sound/soc/fsl/fsl_asrc_common.h | 68 +++
sound/soc/fsl/fsl_asrc_m2m.c | 791 ++++++++++++++++++++++++++
sound/soc/fsl/fsl_easrc.c | 259 ++++++++-
sound/soc/fsl/fsl_easrc.h | 4 +
9 files changed, 1297 insertions(+), 8 deletions(-)
create mode 100644 sound/soc/fsl/fsl_asrc_m2m.c
--
2.34.1
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