From: Zhang Yi <zhangyi@xxxxxxxxxxxxxxxx>
[ Upstream commit 4684a2df9c5b3fc914377127faf2515aa9049093 ]
We find that we need to set snd_jack_types to 0. If not,
there will be a probability of button detection errors
Signed-off-by: Zhang Yi <zhangyi@xxxxxxxxxxxxxxxx>
Link: https://patch.msgid.link/20240807025356.24904-2-zhangyi@xxxxxxxxxxxxxxxx
Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
sound/soc/codecs/es8326.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/sound/soc/codecs/es8326.c b/sound/soc/codecs/es8326.c
index 6c263086c44d2..32a9b26ee2c89 100644
--- a/sound/soc/codecs/es8326.c
+++ b/sound/soc/codecs/es8326.c
@@ -617,6 +617,8 @@ static void es8326_jack_detect_handler(struct work_struct *work)
es8326_disable_micbias(es8326->component);
if (es8326->jack->status & SND_JACK_HEADPHONE) {
dev_dbg(comp->dev, "Report hp remove event\n");
+ snd_soc_jack_report(es8326->jack, 0,
+ SND_JACK_BTN_0 | SND_JACK_BTN_1 | SND_JACK_BTN_2);
snd_soc_jack_report(es8326->jack, 0, SND_JACK_HEADSET);
/* mute adc when mic path switch */
regmap_write(es8326->regmap, ES8326_ADC_SCALE, 0x33);
--
2.43.0
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