The recent addition of a sanity check for a too low start tick time
seems breaking some applications that uses aloop with a certain slave
timer setup. They may have the initial resolution 0, hence it's
treated as if it were a too low value.
Relax and skip the check for the slave timer instance for addressing
the regression.
Fixes: 4a63bd179fa8 ("ALSA: timer: Set lower bound of start tick time")
Cc: <stable@xxxxxxxxxxxxxxx>
Link: https://github.com/raspberrypi/linux/issues/6294
Signed-off-by: Takashi Iwai <tiwai@xxxxxxx>
---
sound/core/timer.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/core/timer.c b/sound/core/timer.c
index d104adc75a8b..71a07c1662f5 100644
--- a/sound/core/timer.c
+++ b/sound/core/timer.c
@@ -547,7 +547,7 @@ static int snd_timer_start1(struct snd_timer_instance *timeri,
/* check the actual time for the start tick;
* bail out as error if it's way too low (< 100us)
*/
- if (start) {
+ if (start && !(timer->hw.flags & SNDRV_TIMER_HW_SLAVE)) {
if ((u64)snd_timer_hw_resolution(timer) * ticks < 100000)
return -EINVAL;
}
--
2.43.0
[Index of Archives]
[Pulseaudio]
[Linux Audio Users]
[ALSA Devel]
[Fedora Desktop]
[Fedora SELinux]
[Big List of Linux Books]
[Yosemite News]
[KDE Users]