Le 28/07/2024 à 11:42, Ivan Orlov a écrit :
On 7/28/24 10:30, Christophe JAILLET wrote:
Le 28/07/2024 à 10:51, Ivan Orlov a écrit :
On 7/28/24 07:59, Christophe JAILLET wrote:
Le 26/07/2024 à 09:47, Ivan Orlov a écrit :
Implement two ioctl calls in order to support virtual userspace-driven
ALSA timers.
The first ioctl is SNDRV_TIMER_IOCTL_CREATE, which gets the
snd_utimer_info struct as a parameter and returns a file descriptor of
a virtual timer. It also updates the `id` field of the snd_utimer_info
struct, which provides a unique identifier for the timer (basically,
the subdevice number which can be used when creating timer instances).
This patch also introduces a tiny id allocator for the
userspace-driven
timers, which guarantees that we don't have more than 128 of them
in the
system.
Another ioctl is SNDRV_TIMER_IOCTL_TRIGGER, which allows us to trigger
the virtual timer (and calls snd_timer_interrupt for the timer under
the hood), causing all of the timer instances binded to this timer to
execute their callbacks.
The maximum amount of ticks available for the timer is 1 for the
sake of
simplification of the userspace API. 'start', 'stop', 'open' and
'close'
callbacks for the userspace-driven timers are empty since we don't
really do any hardware initialization here.
Suggested-by: Axel Holzinger <aholzinger@xxxxxx>
Signed-off-by: Ivan Orlov <ivan.orlov0322@xxxxxxxxx>
---
...
+#ifdef CONFIG_SND_UTIMER
+/*
+ * Since userspace-driven timers are passed to userspace, we need
to have an identifier
+ * which will allow us to use them (basically, the subdevice
number of udriven timer).
+ *
+ * We have a pool of SNDRV_UTIMERS_MAX_COUNT ids from 0 to
(SNDRV_UTIMERS_MAX_COUNT - 1).
+ * When we take one of them, the corresponding entry in
snd_utimer_ids becomes true.
+ */
+static bool snd_utimer_ids[SNDRV_UTIMERS_MAX_COUNT];
+
+static void snd_utimer_put_id(struct snd_utimer *utimer)
+{
+ int timer_id = utimer->id;
+
+ snd_BUG_ON(timer_id < 0 || timer_id >= SNDRV_UTIMERS_MAX_COUNT);
+ snd_utimer_ids[timer_id] = false;
+}
+
+static int snd_utimer_take_id(void)
+{
+ size_t i;
+
+ for (i = 0; i < SNDRV_UTIMERS_MAX_COUNT; i++) {
+ if (!snd_utimer_ids[i]) {
+ snd_utimer_ids[i] = true;
+ return i;
+ }
+ }
+
+ return -EBUSY;
+}
Also the bitmap API could be useful here.
Awesome, will use it in V2.
Hmm, maybe DEFINE_IDA(), ida_alloc_max() and ida_free() would be even
better.
It looks like IDA allocator uses XArrays under the hood to allocate ids
between 0 and INT_MAX... Considering the fact, that we currently could
have up to 128 userspace-driven timers in the system, using XArrays
seems a bit redundant, and I believe bitmap approach would be more
efficient. What do you think?
I may be wrong but I think that ida allocates hunks for 1024 bits (128
bytes * 8) at a time. (see [1])
So with this extra sape and the sapce for the xarray, it would waste a
few bytes of memory, yes.
With ida, there is also some locking that may be unnecessary (but harmless)
Hoping, I got it right, here are a few numbers:
On a x86_64, with allmodconfig:
Your initial patch:
text data bss dec hex filename
55020 1783 268 57071 deef sound/core/timer.o
With ida:
54763 1631 116 56510 dcbe sound/core/timer.o
+ 128 bytes of runtime memory allocation
With bitmap:
54805 1535 132 56472 dc98 sound/core/timer.o
I think that the code would be slightly more elegant with ida, but
implementing it with a bitmap does not add that much complexity.
CJ
[1]:
https://elixir.bootlin.com/linux/v6.10.2/source/include/linux/idr.h#L238
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