Create local variable for storing private data pointer in
snd_scarlett2_controls_create(). It's currently only used for checking
msd_switch, but it will be used again.
Signed-off-by: Geoffrey D. Bennett <g@xxxxx>
---
sound/usb/mixer_scarlett2.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/sound/usb/mixer_scarlett2.c b/sound/usb/mixer_scarlett2.c
index a0212bda2b1a..ce2fb742dd97 100644
--- a/sound/usb/mixer_scarlett2.c
+++ b/sound/usb/mixer_scarlett2.c
@@ -5898,6 +5898,7 @@ static int snd_scarlett2_controls_create(
struct usb_mixer_interface *mixer,
const struct scarlett2_device_entry *entry)
{
+ struct scarlett2_data *private;
int err;
/* Initialise private data */
@@ -5905,6 +5906,8 @@ static int snd_scarlett2_controls_create(
if (err < 0)
return err;
+ private = mixer->private_data;
+
/* Send proprietary USB initialisation sequence */
err = scarlett2_usb_init(mixer);
if (err < 0)
@@ -5931,7 +5934,7 @@ static int snd_scarlett2_controls_create(
return err;
/* If MSD mode is enabled, don't create any other controls */
- if (((struct scarlett2_data *)mixer->private_data)->msd_switch)
+ if (private->msd_switch)
return 0;
/* Create the analogue output controls */
--
2.43.0
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