On Thu, Dec 12, 2013 at 06:04:06PM +0000, Daniel P. Berrange wrote: > From: "Daniel P. Berrange" <berrange@xxxxxxxxxx> > > The event namespace concept is mostly redundant information. > With the re-written dispatcher, the namespace is only used > for equality comparisons between event IDs. This can be solved > by just comparing virClassPtr instances instead. > > Signed-off-by: Daniel P. Berrange <berrange@xxxxxxxxxx> > --- > src/conf/domain_event.c | 11 +++++++++-- > src/conf/network_event.c | 15 +++++++++------ > src/conf/object_event.c | 17 ++++++++++++----- > src/conf/object_event.h | 11 +++-------- > src/conf/object_event_private.h | 2 ++ > 5 files changed, 35 insertions(+), 21 deletions(-) > Breaks the build, ACK with this squashed in: diff --git a/src/conf/object_event.h b/src/conf/object_event.h index 211defb..23ecb34 100644 --- a/src/conf/object_event.h +++ b/src/conf/object_event.h @@ -78,7 +78,7 @@ virObjectEventStateRegisterID(virConnectPtr conn, void *opaque, virFreeCallback freecb, int *callbackID) - ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2) ATTRIBUTE_NONNULL(7); + ATTRIBUTE_NONNULL(1) ATTRIBUTE_NONNULL(2) ATTRIBUTE_NONNULL(8); int virObjectEventStateDeregisterID(virConnectPtr conn, virObjectEventStatePtr state, -- Martin
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