[PATCH] Fix initialization of virIdentityPtr thread locals

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From: "Daniel P. Berrange" <berrange@xxxxxxxxxx>

Some code mistakenly called virIdentityOnceInit directly
instead of virIdentityInitialize(). This meant that one-time
initializer was run many times with predictably bad results.

Pushed under trivial rule
---
 src/util/viridentity.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/util/viridentity.c b/src/util/viridentity.c
index 1d40972..c9efd3f 100644
--- a/src/util/viridentity.c
+++ b/src/util/viridentity.c
@@ -83,7 +83,7 @@ virIdentityPtr virIdentityGetCurrent(void)
 {
     virIdentityPtr ident;
 
-    if (virIdentityOnceInit() < 0)
+    if (virIdentityInitialize() < 0)
         return NULL;
 
     ident = virThreadLocalGet(&virIdentityCurrent);
@@ -104,7 +104,7 @@ int virIdentitySetCurrent(virIdentityPtr ident)
 {
     virIdentityPtr old;
 
-    if (virIdentityOnceInit() < 0)
+    if (virIdentityInitialize() < 0)
         return -1;
 
     old = virThreadLocalGet(&virIdentityCurrent);
-- 
1.8.1.4

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