Re: [PATCH] qemu: Fix emulator affinity

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On 2012年10月18日 21:51, Martin Kletzander wrote:
Commit ba63d8f7d843461f77a8206c1ef9da38388713e5 introduced a bug that
makes machines, that don't have either cpuset in<vcpu>  or
<emulatorpin>  specified, fail.  Because the function that sets
affinity is called without any check, the function must not fail
unless there is an error.
---
  src/qemu/qemu_process.c | 12 +++++++-----
  1 file changed, 7 insertions(+), 5 deletions(-)

diff --git a/src/qemu/qemu_process.c b/src/qemu/qemu_process.c
index e08ec67..b97aaef 100644
--- a/src/qemu/qemu_process.c
+++ b/src/qemu/qemu_process.c
@@ -2029,22 +2029,24 @@ static int
  qemuProcessSetEmulatorAffinites(virConnectPtr conn,
                                  virDomainObjPtr vm)
  {
-    virBitmapPtr cpumask;
+    virBitmapPtr cpumask = NULL;
      virDomainDefPtr def = vm->def;
      virNodeInfo nodeinfo;
      int ret = -1;

-    if (virNodeGetInfo(conn,&nodeinfo) != 0)
-        return -1;
+    if (virNodeGetInfo(conn,&nodeinfo)<  0)
+        goto cleanup;

It might be deserved to get rid of the "nodeinfo" together,
as it's not used. Another patch is fine though.


      if (def->cputune.emulatorpin)
          cpumask = def->cputune.emulatorpin->cpumask;
      else if (def->cpumask)
          cpumask = def->cpumask;
+
+    if (cpumask)
+        ret = virProcessInfoSetAffinity(vm->pid, cpumask);
      else
-        goto cleanup;
+        ret = 0;

-    ret = virProcessInfoSetAffinity(vm->pid, cpumask);
  cleanup:
      return ret;

Personally I'd like get rid of the cleanup. As it doesn't do
any cleanup work, waste of goto. :-)

Regards,
Osier

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