Re: [PATCH v2] events: Propose a separate lock for event queue

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On Wed, Oct 12, 2011 at 01:58:46PM +0200, Michal Privoznik wrote:
> Currently, push & pop from event queue (both server & client side)
> rely on lock from higher levels, e.g. on driver lock (qemu),
> private_data (remote), ...; This alone is not sufficient as not
> every function that interacts with this queue can/does lock,
> esp. in client where we have a different approach, "passing
> the buck".
> 
> Therefore we need a separate lock just to protect event queue.
> 
> For more info see:
> https://bugzilla.redhat.com/show_bug.cgi?id=743817
> ---
>  src/conf/domain_event.c |   54 ++++++++++++++++++++++++++++++++++++++++-------
>  src/conf/domain_event.h |    1 +
>  2 files changed, 47 insertions(+), 8 deletions(-)
> 
> diff --git a/src/conf/domain_event.c b/src/conf/domain_event.c
> index 3189346..f712c34 100644
> --- a/src/conf/domain_event.c
> +++ b/src/conf/domain_event.c
> @@ -547,6 +547,18 @@ virDomainEventQueuePtr virDomainEventQueueNew(void)
>      return ret;
>  }
>  
> +static void
> +virDomainEventStateLock(virDomainEventStatePtr state)
> +{
> +    virMutexLock(&state->lock);
> +}
> +
> +static void
> +virDomainEventStateUnlock(virDomainEventStatePtr state)
> +{
> +    virMutexUnlock(&state->lock);
> +}
> +
>  /**
>   * virDomainEventStateFree:
>   * @list: virDomainEventStatePtr to free
> @@ -564,6 +576,8 @@ virDomainEventStateFree(virDomainEventStatePtr state)
>  
>      if (state->timer != -1)
>          virEventRemoveTimeout(state->timer);
> +
> +    virMutexDestroy(&state->lock);
>      VIR_FREE(state);
>  }
>  
> @@ -590,6 +604,13 @@ virDomainEventStateNew(virEventTimeoutCallback timeout_cb,
>          goto error;
>      }
>  
> +    if (virMutexInit(&state->lock) < 0) {
> +        virReportSystemError(errno, "%s",
> +                             _("unable to initialize state mutex"));
> +        VIR_FREE(state);
> +        goto error;
> +    }
> +
>      if (VIR_ALLOC(state->callbacks) < 0) {
>          virReportOOMError();
>          goto error;
> @@ -1166,6 +1187,8 @@ virDomainEventStateQueue(virDomainEventStatePtr state,
>          return;
>      }
>  
> +    virDomainEventStateLock(state);
> +
>      if (virDomainEventQueuePush(state->queue, event) < 0) {
>          VIR_DEBUG("Error adding event to queue");
>          virDomainEventFree(event);
> @@ -1173,6 +1196,7 @@ virDomainEventStateQueue(virDomainEventStatePtr state,
>  
>      if (state->queue->count == 1)
>          virEventUpdateTimeout(state->timer, 0);
> +    virDomainEventStateUnlock(state);
>  }
>  
>  void
> @@ -1182,6 +1206,7 @@ virDomainEventStateFlush(virDomainEventStatePtr state,
>  {
>      virDomainEventQueue tempQueue;
>  
> +    virDomainEventStateLock(state);
>      state->isDispatching = true;
>  
>      /* Copy the queue, so we're reentrant safe when dispatchFunc drops the
> @@ -1190,17 +1215,20 @@ virDomainEventStateFlush(virDomainEventStatePtr state,
>      tempQueue.events = state->queue->events;
>      state->queue->count = 0;
>      state->queue->events = NULL;
> -
>      virEventUpdateTimeout(state->timer, -1);
> +    virDomainEventStateUnlock(state);
> +
>      virDomainEventQueueDispatch(&tempQueue,
>                                  state->callbacks,
>                                  dispatchFunc,
>                                  opaque);
>  
>      /* Purge any deleted callbacks */
> +    virDomainEventStateLock(state);
>      virDomainEventCallbackListPurgeMarked(state->callbacks);
>  
>      state->isDispatching = false;
> +    virDomainEventStateUnlock(state);
>  }
>  
>  int
> @@ -1208,11 +1236,16 @@ virDomainEventStateDeregister(virConnectPtr conn,
>                                virDomainEventStatePtr state,
>                                virConnectDomainEventCallback callback)
>  {
> +    int ret;
> +
> +    virDomainEventStateLock(state);
>      if (state->isDispatching)
> -        return virDomainEventCallbackListMarkDelete(conn,
> -                                                    state->callbacks, callback);
> +        ret = virDomainEventCallbackListMarkDelete(conn,
> +                                                   state->callbacks, callback);
>      else
> -        return virDomainEventCallbackListRemove(conn, state->callbacks, callback);
> +        ret = virDomainEventCallbackListRemove(conn, state->callbacks, callback);
> +    virDomainEventStateUnlock(state);
> +    return ret;
>  }
>  
>  int
> @@ -1220,10 +1253,15 @@ virDomainEventStateDeregisterAny(virConnectPtr conn,
>                                   virDomainEventStatePtr state,
>                                   int callbackID)
>  {
> +    int ret;
> +
> +    virDomainEventStateLock(state);
>      if (state->isDispatching)
> -        return virDomainEventCallbackListMarkDeleteID(conn,
> -                                                      state->callbacks, callbackID);
> +        ret = virDomainEventCallbackListMarkDeleteID(conn,
> +                                                     state->callbacks, callbackID);
>      else
> -        return virDomainEventCallbackListRemoveID(conn,
> -                                                  state->callbacks, callbackID);
> +        ret = virDomainEventCallbackListRemoveID(conn,
> +                                                 state->callbacks, callbackID);
> +    virDomainEventStateUnlock(state);
> +    return ret;
>  }
> diff --git a/src/conf/domain_event.h b/src/conf/domain_event.h
> index b06be16..08930ed 100644
> --- a/src/conf/domain_event.h
> +++ b/src/conf/domain_event.h
> @@ -61,6 +61,7 @@ struct _virDomainEventState {
>      int timer;
>      /* Flag if we're in process of dispatching */
>      bool isDispatching;
> +    virMutex lock;
>  };
>  typedef struct _virDomainEventState virDomainEventState;
>  typedef virDomainEventState *virDomainEventStatePtr;

ACK, the locking is correct now.


Daniel
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