If the emulator doesn't support SDL graphic, we should reject the use of SDL graphic xml with error messages, but not ignore it silently. * src/qemu/qemu_command.c --- src/qemu/qemu_command.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/src/qemu/qemu_command.c b/src/qemu/qemu_command.c index 7dd8e03..cf4ae01 100644 --- a/src/qemu/qemu_command.c +++ b/src/qemu/qemu_command.c @@ -3567,6 +3567,14 @@ qemuBuildCommandLine(virConnectPtr conn, } } else if ((def->ngraphics == 1) && def->graphics[0]->type == VIR_DOMAIN_GRAPHICS_TYPE_SDL) { + if (!(qemuCmdFlags & QEMUD_CMD_FLAG_SDL)) { + qemuReportError(VIR_ERR_INTERNAL_ERROR, + _("sdl not supported by '%s'"), + def->emulator); + + goto error; + } + if (def->graphics[0]->data.sdl.xauth) virCommandAddEnvPair(cmd, "XAUTHORITY", def->graphics[0]->data.sdl.xauth); @@ -3586,9 +3594,7 @@ qemuBuildCommandLine(virConnectPtr conn, /* New QEMU has this flag to let us explicitly ask for * SDL graphics. This is better than relying on the * default, since the default changes :-( */ - if (qemuCmdFlags & QEMUD_CMD_FLAG_SDL) - virCommandAddArg(cmd, "-sdl"); - + virCommandAddArg(cmd, "-sdl"); } else if ((def->ngraphics == 1) && def->graphics[0]->type == VIR_DOMAIN_GRAPHICS_TYPE_SPICE) { virBuffer opt = VIR_BUFFER_INITIALIZER; -- 1.7.3.2 -- libvir-list mailing list libvir-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/libvir-list