On a Thursday in 2024, Laine Stump wrote:
virSocketAddrIPv4 is a type used only internally by virsocketaddr.c. It is defined to be a character array, which leads to multiple occurences of extra bit fiddling and byte swapping for no good reason (except to confuse). An IPv4 address is really just a uint32_t with the bytes in network order, which is exactly the type of the s_addr member of the sockaddr_in that is a part of the publicly consumed struct virSocketAddr, and that we are copying in and out of a virSocketAddrIPv4. Sometimes it's simpler to just treat it as a network-order uint32_t, so let's make our virSocketAddrIPv4 a union that has both an unsigned char bytes[4] (for the times when we need to look one byte at a time) and a uint32_t val (for the times when it's simpler to treat it as a single value). For now we just change all the uses from, e.g. x[i] to x.bytes[y]; an upcoming patch will simplify some of the code to remove loops by using x.val instead of x.bytes when appropriate. Signed-off-by: Laine Stump <laine@xxxxxxxxxx> --- src/util/virsocketaddr.c | 24 ++++++++++++++---------- 1 file changed, 14 insertions(+), 10 deletions(-)
Reviewed-by: Ján Tomko <jtomko@xxxxxxxxxx> Jano
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