On 6/9/21 10:32 AM, Han Han wrote: > QEMU 6.1 will add virtio-gpu-gl-pci device to replace the virgl property > of virtio-gpu-pci device. Adapt to that change. > > Resolves: https://bugzilla.redhat.com/show_bug.cgi?id=1967356 > > Signed-off-by: Han Han <hhan@xxxxxxxxxx> > --- > src/qemu/qemu_command.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/src/qemu/qemu_command.c b/src/qemu/qemu_command.c > index 7834fc2130..6b9f13b219 100644 > --- a/src/qemu/qemu_command.c > +++ b/src/qemu/qemu_command.c > @@ -4228,6 +4228,11 @@ qemuBuildDeviceVideoStr(const virDomainDef *def, > } > > if (STREQ(model, "virtio-gpu") || STREQ(model, "vhost-user-gpu")) { > + if (virQEMUCapsGet(qemuCaps, QEMU_CAPS_VIRTIO_GPU_GL_PCI) && > + (video->accel->accel3d == VIR_TRISTATE_SWITCH_ON) && Please note, that video->accel might be NULL (if there's no <acceleration/>). Since there's already a similar check we can do the following: diff --git a/src/qemu/qemu_command.c b/src/qemu/qemu_command.c index 6b9f13b219..a7dbe4584c 100644 --- a/src/qemu/qemu_command.c +++ b/src/qemu/qemu_command.c @@ -4203,6 +4203,10 @@ qemuBuildDeviceVideoStr(const virDomainDef *def, { g_auto(virBuffer) buf = VIR_BUFFER_INITIALIZER; const char *model = NULL; + virTristateSwitch accel3d = VIR_TRISTATE_SWITCH_ABSENT; + + if (video->accel) + accel3d = video->accel->accel3d; /* We try to chose the best model for primary video device by preferring * model with VGA compatibility mode. For some video devices on some @@ -4229,7 +4233,7 @@ qemuBuildDeviceVideoStr(const virDomainDef *def, if (STREQ(model, "virtio-gpu") || STREQ(model, "vhost-user-gpu")) { if (virQEMUCapsGet(qemuCaps, QEMU_CAPS_VIRTIO_GPU_GL_PCI) && - (video->accel->accel3d == VIR_TRISTATE_SWITCH_ON) && + accel3d == VIR_TRISTATE_SWITCH_ON && STREQ(model, "virtio-gpu")) model = "virtio-gpu-gl"; @@ -4247,8 +4251,8 @@ qemuBuildDeviceVideoStr(const virDomainDef *def, video->type == VIR_DOMAIN_VIDEO_TYPE_VIRTIO) { if (video->accel && virQEMUCapsGet(qemuCaps, QEMU_CAPS_VIRTIO_GPU_VIRGL) && - (video->accel->accel3d == VIR_TRISTATE_SWITCH_ON || - video->accel->accel3d == VIR_TRISTATE_SWITCH_OFF)) { + (accel3d == VIR_TRISTATE_SWITCH_ON || + accel3d == VIR_TRISTATE_SWITCH_OFF)) { virBufferAsprintf(&buf, ",virgl=%s", virTristateSwitchTypeToString(video->accel->accel3d)); } Michal