Re: [PATCH 08/14] chardev: reject use of 'wait' flag for socket client chardevs

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On Wed, Feb 24, 2021 at 5:15 PM Daniel P. Berrangé <berrange@xxxxxxxxxx> wrote:
This only makes sense conceptually when used with listener chardevs.

Signed-off-by: Daniel P. Berrangé <berrange@xxxxxxxxxx>

Reviewed-by: Marc-André Lureau <marcandre.lureau@xxxxxxxxxx

---
 chardev/char-socket.c            | 12 ++++--------
 docs/system/deprecated.rst       |  6 ------
 docs/system/removed-features.rst |  6 ++++++
 3 files changed, 10 insertions(+), 14 deletions(-)

diff --git a/chardev/char-socket.c b/chardev/char-socket.c
index 9061981f6d..b24618b581 100644
--- a/chardev/char-socket.c
+++ b/chardev/char-socket.c
@@ -1336,14 +1336,10 @@ static bool qmp_chardev_validate_socket(ChardevSocket *sock,
             return false;
         }
         if (sock->has_wait) {
-            warn_report("'wait' option is deprecated with "
-                        "socket in client connect mode");
-            if (sock->wait) {
-                error_setg(errp, "%s",
-                           "'wait' option is incompatible with "
-                           "socket in client connect mode");
-                return false;
-            }
+            error_setg(errp, "%s",
+                       "'wait' option is incompatible with "
+                       "socket in client connect mode");
+            return false;
         }
     }

diff --git a/docs/system/deprecated.rst b/docs/system/deprecated.rst
index 78474f0845..c69887dca8 100644
--- a/docs/system/deprecated.rst
+++ b/docs/system/deprecated.rst
@@ -192,12 +192,6 @@ Since the ``dirty-bitmaps`` field is optionally present in both the old and
 new locations, clients must use introspection to learn where to anticipate
 the field if/when it does appear in command output.

-chardev client socket with ``wait`` option (since 4.0)
-''''''''''''''''''''''''''''''''''''''''''''''''''''''
-
-Character devices creating sockets in client mode should not specify
-the 'wait' field, which is only applicable to sockets in server mode
-
 ``nbd-server-add`` and ``nbd-server-remove`` (since 5.2)
 ''''''''''''''''''''''''''''''''''''''''''''''''''''''''

diff --git a/docs/system/removed-features.rst b/docs/system/removed-features.rst
index 7942c2e513..870a222062 100644
--- a/docs/system/removed-features.rst
+++ b/docs/system/removed-features.rst
@@ -106,6 +106,12 @@ The ``query-cpus`` command is replaced by the ``query-cpus-fast`` command.
 The ``arch`` output member of the ``query-cpus-fast`` command is
 replaced by the ``target`` output member.

+chardev client socket with ``wait`` option (removed in 6.0)
+'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
+
+Character devices creating sockets in client mode should not specify
+the 'wait' field, which is only applicable to sockets in server mode
+
 Human Monitor Protocol (HMP) commands
 -------------------------------------

--
2.29.2


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