On Tue, Jan 15, 2019 at 06:34:41PM +0200, Christian Ehrhardt wrote: > This adds the virt-aa-helper support for gl enabled graphics devices to > generate rules for the needed rendernode paths. > > Example in domain xml: > <graphics type='spice'> > <gl enable='yes' rendernode='/dev/dri/bar'/> > </graphics> > > results in: > "/dev/dri" r, > "/dev/dri/bar" rw, > > Special cases are: > - multiple devices with rendernodes -> all are added > - non explicit rendernodes -> follow recently added virHostGetDRMRenderNode > - rendernode without opengl (in egl-headless for example) -> still add > the node > > Fixes: https://bugs.launchpad.net/ubuntu/+source/libvirt/+bug/1757085 > > Signed-off-by: Christian Ehrhardt <christian.ehrhardt@xxxxxxxxxxxxx> > --- > src/security/virt-aa-helper.c | 20 +++++++++++++++++++- > 1 file changed, 19 insertions(+), 1 deletion(-) > > diff --git a/src/security/virt-aa-helper.c b/src/security/virt-aa-helper.c > index 64a425671d..327a8a0202 100644 > --- a/src/security/virt-aa-helper.c > +++ b/src/security/virt-aa-helper.c > @@ -938,7 +938,7 @@ get_files(vahControl * ctl) > size_t i; > char *uuid; > char uuidstr[VIR_UUID_STRING_BUFLEN]; > - bool needsVfio = false, needsvhost = false; > + bool needsVfio = false, needsvhost = false, needDefaultRenderNode = false; > > /* verify uuid is same as what we were given on the command line */ > virUUIDFormat(ctl->def->uuid, uuidstr); > @@ -1062,6 +1062,10 @@ get_files(vahControl * ctl) > for (i = 0; i < ctl->def->ngraphics; i++) { > virDomainGraphicsDefPtr graphics = ctl->def->graphics[i]; > size_t n; > + const char *rendernode = virDomainGraphicsGetRenderNode(graphics); > + > + if (rendernode) > + vah_add_file(&buf, rendernode, "rw"); > > for (n = 0; n < graphics->nListens; n++) { > virDomainGraphicsListenDef listenObj = graphics->listens[n]; > @@ -1071,6 +1075,20 @@ get_files(vahControl * ctl) > vah_add_file(&buf, listenObj.socket, "rw")) > goto cleanup; > } > + > + if (graphics->data.spice.gl == VIR_TRISTATE_BOOL_YES) { > + if (!rendernode) > + needDefaultRenderNode = true; > + } ^This feels a bit detached from the hunk above. Also, what about EGL_HEADLESS, you will want to add (potentially a default one) rendernode for egl_headless too. You could also optimize this with virDomainGraphicsNeedsAutoRenderNode and cover both graphics types. > + } > + > + if (virDomainGraphicsDefHasOpenGL(ctl->def)) > + vah_add_file(&buf, "/dev/dri", "r"); Why is ^this needed? > + > + if (needDefaultRenderNode) { > + const char *rendernode = virHostGetDRMRenderNode(); > + if (rendernode) > + vah_add_file(&buf, virHostGetDRMRenderNode(), "rw"); IUC the virDomainGraphicsNeedsAutoRenderNode part would come ^here. I also agree with Michal's suggestion. Erik -- libvir-list mailing list libvir-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/libvir-list