Re: [libvirt] [PATCH] Avoid crash in virBufferEscapeString

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On 10/15/2009 06:03 AM, Chris Lalancette wrote:
Good catch. The hardcode of 100 threw me at first, but I see that we
appropriately grow the buffer as needed in the loop below, so I think this works.

I thought of trying to make a better guess, but when I saw that virBufferVSprintf just used 100 to start, I decided that was my free ticket to sloth ;-)

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