Re: [PATCH 4/5] storage: Introduce storagePoolRefreshFailCleanup

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On 09/20/2018 03:30 AM, Michal Privoznik wrote:
> On 09/12/2018 06:09 PM, John Ferlan wrote:
>> Create a common pool refresh failure handling method as the
>> same code is repeated multiple times.
>>
>> Signed-off-by: John Ferlan <jferlan@xxxxxxxxxx>
>> ---
>>  src/storage/storage_driver.c | 38 +++++++++++++++++-------------------
>>  1 file changed, 18 insertions(+), 20 deletions(-)
>>
>> diff --git a/src/storage/storage_driver.c b/src/storage/storage_driver.c
>> index 5a8871bd07..8aa3191f7b 100644
>> --- a/src/storage/storage_driver.c
>> +++ b/src/storage/storage_driver.c
>> @@ -79,6 +79,18 @@ static void storageDriverUnlock(void)
>>  }
>>  
>>  
>> +static void
>> +storagePoolRefreshFailCleanup(virStorageBackendPtr backend,
>> +                              virStoragePoolObjPtr obj,
>> +                              const char *stateFile)
>> +{
>> +    if (stateFile)
>> +        ignore_value(unlink(stateFile));
> 
> I was about to ask this in 1/5. Is this ignore_value() needed? Quick
> `git grep' shows we are not consistent.
> 

True, in both cases though it's a copy of existing code.

I'm assuming it's a Coverity thing though... As a test I just removed
all ignore_value from unlink and ran a Coverity build with no issues.

I'll generate and post a patch to remove them all  shortly.

Tks for the review -

John

>> +    if (backend->stopPool)
>> +        backend->stopPool(obj);
>> +}
>> +
> 
> Michal
> 

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