Re: [PATCH] qemuDomainNamespaceTeardownHostdev: Drop useless check

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On 09/07/2018 12:52 AM, John Ferlan wrote:
> 
> 
> On 09/06/2018 12:16 PM, Michal Privoznik wrote:
>> There is no need to check if @npaths is not zero. Let's
>> qemuDomainNamespaceUnlinkPaths() handle that.
>>
>> Signed-off-by: Michal Privoznik <mprivozn@xxxxxxxxxx>
>> ---
>>  src/qemu/qemu_domain.c | 3 +--
>>  1 file changed, 1 insertion(+), 2 deletions(-)
>>
> 
> At the cost of a possible unnecessary, but perhaps expensive call to
> qemuDomainGetPreservedMounts when npaths == 0?

Sure. But at least with my patch we are consistent. If it really bothers
us, we can have a check at the beginning of
qemuDomainNamespaceMknodPaths() and qemuDomainNamespaceUnlinkPaths(),
right after namespace check to return early if npaths is zero.

> 
> I think if you add a "filter" of npaths == 0, then return 0 in
> qemuDomainNamespaceUnlinkPaths, then that'd be a good thing...
> 

Okay.

> 
> Reviewed-by: John Ferlan <jferlan@xxxxxxxxxx>
> 
> John
> 
> I also wonder if the :
> 
>     if (!qemuDomainNamespaceEnabled(vm, QEMU_DOMAIN_NS_MOUNT))
>         return 0;
> 
> that's "duplicated" in qemuDomainNamespaceTeardownHostdev and
> qemuDomainNamespaceUnlinkPaths could be "reworked"...
> 

Oh sure it could. We have two sets of functions apparently: one does the
check themselves and return early (e.g. qemuDomainNamespaceSetupDisk())
and the other leave it to qemuDomainNamespaceMknodPaths() to return
return early (e.g. qemuDomainNamespaceSetupMemory()).

Michal

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