Re: [PATCH] rpc: fix race sending and encoding sasl data

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On 12/18/2017 12:46 PM, Daniel P. Berrange wrote:
> The virNetSocketWriteSASL method has to encode the buffer it is given and then
> write it to the underlying socket. This write is not guaranteed to send the
> full amount of data that was encoded by SASL. We cache the SASL encoded data so
> that on the next invokation of virNetSocketWriteSASL we carry on sending it.

*invocation (is the usual way I see it spelled)

> 
> The subtle problem is that the 'len' value passed into virNetSocketWriteSASL on
> the 2nd call may be larger than the original value. So when we've completed
> sending the SASL encoded data we previously cached, we must return the original
> length we encoded, not the new length.
> 
> This flaw means we could potentially have been discarded queued data without
> sending it. This would have exhibited itself as a libvirt client never receiving
> the reply to a method it invokes, async events silently going missing, or worse
> stream data silently getting dropped.
> 
> For this to be a problem libvirtd would have to be queued data to send to the
> client, while at the same time the TCP socket send buffer is full (due to a very
> slow client). This is quite unlikely so if this bug was ever triggered by a real
> world user it would be almost impossible to reproduce or diagnose, if indeed it
> was ever noticed at all.
> 
> Signed-off-by: Daniel P. Berrange <berrange@xxxxxxxxxx>
> ---
>  src/rpc/virnetsocket.c | 19 +++++++++++++++----
>  1 file changed, 15 insertions(+), 4 deletions(-)
> 

Reviewed-by: John Ferlan <jferlan@xxxxxxxxxx>

John

(minor note below - not really related, but could be addressed too).


> diff --git a/src/rpc/virnetsocket.c b/src/rpc/virnetsocket.c
> index 23089afef4..2d41a716ba 100644
> --- a/src/rpc/virnetsocket.c
> +++ b/src/rpc/virnetsocket.c
> @@ -107,6 +107,7 @@ struct _virNetSocket {
>  
>      const char *saslEncoded;
>      size_t saslEncodedLength;
> +    size_t saslEncodedRawLength;
>      size_t saslEncodedOffset;
>  #endif
>  #if WITH_SSH2
> @@ -1927,6 +1928,7 @@ static ssize_t virNetSocketWriteSASL(virNetSocketPtr sock, const char *buf, size
>                                      &sock->saslEncodedLength) < 0)
>              return -1;
>  
> +        sock->saslEncodedRawLength = tosend;
>          sock->saslEncodedOffset = 0;
>      }
>  
> @@ -1943,11 +1945,20 @@ static ssize_t virNetSocketWriteSASL(virNetSocketPtr sock, const char *buf, size
>  

In the just because I saw it while reviewing... There's a comment a few
lines earlier "0 = egain" - can we take the opportunity to make that
EAGAIN (could also do it as a separate trivial patch, IDC).

>      /* Sent all encoded, so update raw buffer to indicate completion */
>      if (sock->saslEncodedOffset == sock->saslEncodedLength) {
> +        ssize_t done = sock->saslEncodedRawLength;
>          sock->saslEncoded = NULL;
> -        sock->saslEncodedOffset = sock->saslEncodedLength = 0;
> -
> -        /* Mark as complete, so caller detects completion */
> -        return tosend;
> +        sock->saslEncodedOffset = sock->saslEncodedLength = sock->saslEncodedRawLength = 0;
> +
> +        /* Mark as complete, so caller detects completion.
> +         *
> +         * Note that 'done' is possibly less than our current
> +         * 'tosend' value, since if virNetSocketWriteWire
> +         * only partially sent the data, we might have been
> +         * called a 2nd time to write remaining cached
> +         * encoded data. This means that the caller might
> +         * also have further raw data pending that's included
> +         * in 'tosend' */
> +        return done;
>      } else {
>          /* Still have stuff pending in saslEncoded buffer.
>           * Pretend to caller that we didn't send any yet.
> 

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