[PATCH v2 02/14] nodedev: Fix locking in virNodeDeviceObjRemove

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The current mechanism doesn't lock each element in devs->objs as it's
looking at it, rather it keeps locking/unlocking the passed element for
which the removal is being attempted.  Fix things to lock each element
as we're looking at them.

Signed-off-by: John Ferlan <jferlan@xxxxxxxxxx>
---
 src/conf/virnodedeviceobj.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/conf/virnodedeviceobj.c b/src/conf/virnodedeviceobj.c
index 02ac544..1352720 100644
--- a/src/conf/virnodedeviceobj.c
+++ b/src/conf/virnodedeviceobj.c
@@ -281,16 +281,16 @@ virNodeDeviceObjRemove(virNodeDeviceObjListPtr devs,
     virNodeDeviceObjUnlock(*dev);
 
     for (i = 0; i < devs->count; i++) {
-        virNodeDeviceObjLock(*dev);
+        virNodeDeviceObjLock(devs->objs[i]);
         if (devs->objs[i] == *dev) {
-            virNodeDeviceObjUnlock(*dev);
+            virNodeDeviceObjUnlock(devs->objs[i]);
             virNodeDeviceObjFree(devs->objs[i]);
             *dev = NULL;
 
             VIR_DELETE_ELEMENT(devs->objs, i, devs->count);
             break;
         }
-        virNodeDeviceObjUnlock(*dev);
+        virNodeDeviceObjUnlock(devs->objs[i]);
     }
 }
 
-- 
2.9.4

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