Re: [libvirt] PATCH: 8/25: Concurrent dispatch of RPC methods

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On Thu, Jan 15, 2009 at 03:12:11PM +0000, Daniel P. Berrange wrote:
> On Thu, Jan 15, 2009 at 04:03:16PM +0100, Daniel Veillard wrote:
> > On Tue, Jan 13, 2009 at 05:41:48PM +0000, Daniel P. Berrange wrote:
> > > This patch re-writes the code for dispatching RPC calls in the
> > > remote driver to allow use from multiple threads. Only one thread
> > > is allowed to send/recv on the socket at a time though. If another
> > > thread comes along it will put itself on a queue and go to sleep.
> > > The first thread may actually get around to transmitting the 2nd
> > > thread's request while it is waiting for its own reply. It may
> > > even get the 2nd threads reply, if its own RPC call is being really
> > > slow. So when a thread wakes up from sleeping, it has to check
> > > whether its own RPC call has already been processed. Likewise when
> > > a thread owning the socket finishes with its own wor, it may have
> > > to pass the buck to another thread. The upshot of this, is that
> > > we have mutliple RPC calls executing in parallel, and requests+reply
> > > are no longer guarenteed to be FIFO on the wire if talking to a new
> > > enough server.
> > > 
> > > This refactoring required use of a self-pipe/poll trick for sync
> > > between threads, but fortunately gnulib now provides this on Windows
> > > too, so there's no compatability problem there.
> > 
> >   The new code is actually a bit easier to read than the old one I
> > think, but I didn't grasp all the details I must admit.
> >   The only worry I have with the "pass the buck" scheme is the
> > piling up on recursive calls, I don't think there is any risk with
> > the normal libvirt APIs as they are all 'terminal calls' in a sense,
> > but I'm wondering what's happening say in conjunction with a high
> > flow of events back to a client, the client doing calls as a result
> > of the events etc ... Seems we are safe because no direct call from
> > within the library is triggered by the reception of an event.
> 
> We shouldn't get recursion here. There are two scenarios
> 
>  1. Thread is in the call() function, when an event arrives
> 
>         -> The event is put on a queue, and a 0 second timer is 
>            activated in the app's event loop
>         -> Once call() finishes, the 0 second timer fires, and the
>            event is dispatched to the app. 
> 
>  2. Event arrives when no one is in call() function.
> 
>         -> The event is dispatched to app straightaway
> 
> Now, the apps' callback which receives the event, may in turn
> make libvirt calls. This won't cause any recursion because the
> two scenarios above both guarentee that the event callback is
> not run from within the contxt of a call() command.
> 
> When processing queued events we are also careful to handle our
> data structures such that a different thread can still safely
> make calls / receive & queue more events.
> 
> There's always a possible impl bug in there, but I believe the general
> structure / design is correctly coping the neccessary scenarios

  Okay, thanks, I agree that the best at this point is to push it to
get broader testing,

Daniel

-- 
Daniel Veillard      | libxml Gnome XML XSLT toolkit  http://xmlsoft.org/
daniel@xxxxxxxxxxxx  | Rpmfind RPM search engine http://rpmfind.net/
http://veillard.com/ | virtualization library  http://libvirt.org/

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