Re: Using Steam with Fedora

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If you are using rpmfusion they have a guide on their website for the Nvidia driver installation.

I am using the rpmfusion repo and I utilize their guide you will have to install both 32bit and 64bit drivers.

Our only difference is the use of steam. I use Lutris but at the end of the day, they are both using wine.

So far the rpmfusion method has been and install once and forget. Everything gets done through dnf upgrades.

I've been running WOW like this for the past 3 years without a single problem.

Best regards,

Israel Bermudez

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‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On Friday, February 21, 2020 12:31 PM, Patrick O'Callaghan <pocallaghan@xxxxxxxxx> wrote:

> For several years I've been using a Windows VM with passthrough
> graphics as a gaming platform. It works pretty well, but ties up
> machine resources even when idle, so I'm now experimenting with Valve's
> Linux version of Steam with the Proton additions to the Wine libraries.
> I've disabled the VM, installed the latest proprietary Nvidia drivers,
> modified grub appropriately and rebooted. The Nvidia modules are
> loaded. The nvidia-settings command shows the GPU.
> 

> However when I run games under Steam, they are using the internal Intel
> GPU, making this configuration essentially unusable for AAA gaming
> (i.e. games will start but are unplayably slow). I can find no
> documentation on how to change this (whether via a global Steam option
> or even individually for each game).
> 

> For the record, Linux Steam is a 32-bit executable, but I don't think
> this should affect anything (my machine is 64-bit).
> 

> Has anyone done this successfully on Fedora? There are any number of
> Google hits on similar themes, but mainly focussed on Ubuntu, which is
> what Valve are mostly aiming at.
> 

> poc
> 

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