Hi Lyude, Thanks for doing this, can you also send this set to: Kernel Fedora <kernel@xxxxxxxxxxxxxxxxxxxxxxx> And ask the kernel team to pick it up ? Regards, Hans On 26-10-16 21:36, Lyude wrote:
Now that these have finally made it into 4.9, it's time to finally backport these fixes. Skylake has been a mess in multi-monitor setups for a while now because up until recently we've been updating the watermarks on Skylake just like we would for previous generations of Intel GPUs. This means updating attributes for each plane, and then only after they've been updated writing their new watermark values. The problem with this approach is Skylake has double buffered watermark registers that are flipped at the same time as the rest of the plane registers. This means that the original approach will leave planes active with new attributes but without the required watermark programming that would ensure the display pipe reads enough data from each plane. As a result, pipes start to underrun and the user's displays starts to flicker heavily. Usually in response to plugging in new monitors, or moving cursors from one screen to another (which triggers a plane and watermark update). Additionally, issues were found with the original code for configuring ddb, display data buffer, allocations between display planes on Skylake. On Skylake all planes have space allocated to them in the ddb, and the hardware requires that these allocations never overlap at any point in time. Because ddb allocations were not updated alongside plane attributes despite also being double buffered registers armed by plane updates, planes were likely to get stuck momentarily with ddb allocations that overlapped one another. This would also lead to pipe underruns and display flickering. The new approach fixes this problem by making sure that on Skylake, attributes for display planes are always updated at the same time as the watermarks, and pipes are updated in an order that ensures their ddb allocations don't overlap at any point between plane updates. This ensures the display pipes are always programmed correctly, and dramatically reduces the chance of display flickering. (note: my e-mail has changed since these patches were upstreamed, and I updated the e-mails in these patches to reflect this. if this is wrong I will be happy to update and resend the patches). Lyude (4): drm/i915/skl: Update plane watermarks atomically during plane updates drm/i915: Move CRTC updating in atomic_commit into it's own hook drm/i915/skl: Update DDB values atomically with wms/plane attrs drm/i915/skl: Don't try to update plane watermarks if they haven't changed Paulo Zanoni (1): drm/i915/gen9: only add the planes actually affected by ddb changes drivers/gpu/drm/i915/i915_drv.h | 2 + drivers/gpu/drm/i915/intel_display.c | 189 +++++++++++++++++++----- drivers/gpu/drm/i915/intel_drv.h | 12 ++ drivers/gpu/drm/i915/intel_pm.c | 271 ++++++++++++++--------------------- drivers/gpu/drm/i915/intel_sprite.c | 14 ++ 5 files changed, 289 insertions(+), 199 deletions(-)
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