On 13/02/2008, Dave Jones <davej@xxxxxxxxxx> wrote: > A discussion came up at LCA about the fact that we have debugging > 'always on' in rawhide kernel builds, and that it causes some people > pain, because anyone wanting to do performance testing for eg needs > to rebuild their kernel without all the debugging bits. > > An idea that was tossed around was to do something similar to what > we do in release builds, and offer separate debug/nodebug builds. > But instead of how we do it in releases, do the opposite, and have > a -nodebug build, whilst keeping the regular kernel debug-turned-on > to maximise coverage testing. > > Downside being that we have one extra flavor to build each day. > (more disk space used, more buildsys time etc). > > Another option is that we do something like turning debug on/off > periodically (though this idea wasn't well recieved, unless it > was really easy to determine if a debug-enabled kernel was running. > Some people want to run automated perf-tests) > > comments? I'm a newbie in this but http://fedoraproject.org/wiki/KernelCommonProblems indicates slab debugging can be disabled using: slub_debug=- Is this true and if so does this affect things at all? The barrier to getting a debug variant is pretty low so I'm really not fussed either way. Cheers -- Christopher Brown http://www.chruz.com _______________________________________________ Fedora-kernel-list mailing list Fedora-kernel-list@xxxxxxxxxx https://www.redhat.com/mailman/listinfo/fedora-kernel-list