On 09/25/2014 04:32 AM, Rich Megginson
wrote:
On 09/24/2014 04:33 AM, thierry
bordaz wrote:
Hello,
I was
investigating the alternative/impacts of a new plugin and I
would like to share some thoughts and check I did not miss
something important.
Here is the description of the problem we want to address.
In MMR topology, we have an entry containing a single valued
attribute. It is an integer syntax attribute. Our need is
that the attribute can only be increased. So if its initial
value is 5, an update MOD/REPL '6' is valid and applied,
while MOD/REPL '3' is invalid and rejected/ignored. Also
being in MMR, the attribute can be updated on several
instances.
The current approach is to create a BE_PREOP or BE_TXN_PREOP
plugin. This allow to retrieve the current value from the
pblock (SLAPI_ENTRY_PRE_OP) and guaranties the value is
exact as only one operation is processed at a time.
The plugin registers a mod operation callback. It controls
the new_value vs current_value to check that new_value
>current_value. The plugin will update the mods. In
particular translates a MOD/REPL into a MOD/DEL(current
value) + MOD/ADD(new_value).
Regarding the change of the MODS (mod/repl -> mod/del +
mod/add), the plugin should be a BE_PREOP. This is because
MODS are applied after BE_PREOP plugins, then new MODS added
by BE_TXN_PREOP plugins are applied. A BE_TXN_PREOP plugin
may translate mod/repl -> mod/del+mod/add but it is too
late, mod/repl has already been applied after BE_PREOP
plugins were called.
Regarding replication, for non replicated updates, it should
just reject (unwilling to perform) ops with new_value <
current_value.
For replicated update I see the two cases ([server / csn /
attribute value] ): [A/csnA/valueA], [B/csnB/valueB] and the expected final value
is ValueB+csnB
- csnA <
csnB and ValueA < ValueB.
- When server
A receives csnB/valueB, this is fine as
ValueB>ValueA. But to know that ValueB will be
selected the plugin needs to check that csnB>csnA.
- When server
B receives csnA/valueA it has 3 possibilities:
- reject
(unwilling to perform) the update. But then
replication A->B will fail indefinitely
- erase the
update. For example the plugin could erase the mod
from the set of mod.
- let the
operation continue because csnA < csnB, the kept
value will be ValueB. Here again the plugin needs to
check csnA vs csnB
- csnA >
csnB and ValueA < ValueB.
- When server
A receives csnB/valueB, this is fine as
ValueB>ValueA. But to know that ValueB will be
selected the plugin need to check that csnB>csnA.
- When server
B receives csnA/valueA it has 2 possibilities:
- reject
(unwilling to perform) the update. But then
replication A->B will fail indefinitely
- erase the
update. For example the plugin could erase the mod
from the set of mod.
So I think the
plugin should not rely on the new_value present in the
operation but rather computes the final_value (taking into
account the CSN).
If the final_value > current_value, it let the operation
going on (even if the new_value in the operation <
current_value). If the final_value < current_value it
should remove the mod from the mods (2.2.2) and likely log a
message.
What happens if ValueA
== ValueB and csnA != csnB? Do we want to allow the same value
to be issued by two different servers? Is this a case as with
DNA and uidNumber, that we assign servers to have ranges?
That is a good question
and so far I still need confirmation.
This is a case with OTP updating the HOTPcounter/TOTPwatermark.
If a bind happens with a given new HOTPcounter value, it will
trigger internal mod on an entry (related to bindDN) to update
this counter.
IMHO we can have parallel bind with a same counter, this on
different or on the same server as well. In both cases, the csn
will be different but the value identical.
thanks Rich
thierry
Changing MOD/REPL into MOD/DEL+ MOD/ADD is a possibility but
the attribute being single valued I think it is not
mandatory.
Thanks
thierry
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