https://bugzilla.redhat.com/show_bug.cgi?id=2105729 --- Comment #13 from Petr Pisar <ppisar@xxxxxxxxxx> --- (In reply to Sergio Basto from comment #10) > yes inside a virtual-machine (virtualbox vm) > > what I notice is a mixup of SDL1 with SDL2 > > SDL_SetVideoMode (width=width@entry=640, height=height@entry=480, > bpp=<optimized out>, bpp@entry=24, > flags12=<optimized out>) at > /usr/src/debug/sdl12-compat-0.0.1~git.20211125.4e4527a-4.fc36.x86_64/src/ > SDL12_compat.c:5172 That's because SDL1 is a wrapper around SDL2. Sergio, could you try different games which use directly SDL1 (sdl12-compat RPM package) without perl-SDL (e.g. xblast) and games which use directly SDL2 without SDL1 (e.g. supertux)? -- You are receiving this mail because: You are on the CC list for the bug. https://bugzilla.redhat.com/show_bug.cgi?id=2105729 _______________________________________________ perl-devel mailing list -- perl-devel@xxxxxxxxxxxxxxxxxxxxxxx To unsubscribe send an email to perl-devel-leave@xxxxxxxxxxxxxxxxxxxxxxx Fedora Code of Conduct: https://docs.fedoraproject.org/en-US/project/code-of-conduct/ List Guidelines: https://fedoraproject.org/wiki/Mailing_list_guidelines List Archives: https://lists.fedoraproject.org/archives/list/perl-devel@xxxxxxxxxxxxxxxxxxxxxxx Do not reply to spam on the list, report it: https://pagure.io/fedora-infrastructure