[Bug 2105729] pangzero and frozen-bubble won't launch and segfault on F36

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https://bugzilla.redhat.com/show_bug.cgi?id=2105729



--- Comment #13 from Petr Pisar <ppisar@xxxxxxxxxx> ---
(In reply to Sergio Basto from comment #10)
> yes inside a virtual-machine (virtualbox vm)
> 
> what I notice is a mixup of SDL1 with SDL2
> 
> SDL_SetVideoMode (width=width@entry=640, height=height@entry=480,
> bpp=<optimized out>, bpp@entry=24, 
>     flags12=<optimized out>) at
> /usr/src/debug/sdl12-compat-0.0.1~git.20211125.4e4527a-4.fc36.x86_64/src/
> SDL12_compat.c:5172

That's because SDL1 is a wrapper around SDL2.

Sergio, could you try different games which use directly SDL1 (sdl12-compat RPM
package) without perl-SDL (e.g. xblast) and games which use directly SDL2
without SDL1 (e.g. supertux)?


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