Re: Chrome web browser

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OK, so I've fixed webrtc/modules/audio_processing/aec.   I'll post patches when complete.  On to other bits of webrtc.  It's all the same problem, use of SSE2, so far.   Rather than clutter this email list, I've (re-started) blogging at http://davidrusling.livejournal.com/

Dave

On 4 Dec 2012, at 21:35, Tom Callaway <tcallawa@xxxxxxxxxx> wrote:

On 12/04/2012 12:28 PM, David Rusling wrote:
All,
I'll probably blog this, but I've been doing a little bit of playing
trying to get the Chrome web browser built on F17.   The x86 source rpms
can be found at http://fedoraproject.org/wiki/Chromium.   The list of
packages is:

These are my packages, fwiw. :)

Attempting to build these (so far):

 * jsoncpp - built, no modifications
 * v8 - missing dependencies
     o readline-devel is needed by v8-1:3.11.10.20-1.fc17.armv7hl
     o libicu-devel is needed by v8-1:3.11.10.20-1.fc17.armv7hl
     o builds after missing dependencies sorted
 * webrt
     o lots of missing dependencies, easy to fix with "yum install"
     o Compiles a lot then gives up with "error: unrecognized command
       line option '-msse2'" gcc option.  As this is an x86 compiler
       flag, should be easy to track down and remove.

Might need a bit more than that, iirc. Google loves to do arm specific
versons of code.

 * nacl-binutils- Architecture is not included: armv7hl
     o I'll try adding support for armv7hl into the spec file and see
       what happens next

Should work. You'll need the other nacl bits too.

 * chromium -
 *
     o Architecture is not included: armv7hl
         + chromium.spec includes the line "ExclusiveArch:    %{ix86}
           arm x86_64"
         + Fixed this (by adding "armv7hl" to the list of architectures
           and it then fails because of build dependencies

Yeah. I'm not sure if that is sufficient to make it build or not. I'd be
willing to help out there, although, I don't have access to a good arm
build env right now.

 * chromium-ffmepegsumo
     o Missing ARM directories - the solution may be to use the
       'standard' ffmpeg library, but may miss some things

I wouldn't do that. It probably won't work. It should be easy enough to
add in the ARM bits. I just never bothered since it takes long enough to
make those packages as-is.

~tom

==
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