On Mon, 2008-03-10 at 14:16 -0800, Jeff Spaleta wrote: > On Mon, Mar 10, 2008 at 1:16 PM, Bryan Che <bche@xxxxxxxxxx> wrote: > > I think we should start with Fedora infrastructure needs and then expand > > to other computational problems. Getting it right first for Fedora will > > give us a good foundation for adding other projects. > > I'm not sure I have a good grasp on where we could reasonably employ > grids that benefits any ongoing internal work. My understanding is > that we aren't straining our existing buildhost infrastructure, so its > not clear there is a need here to farm out builds and then send the > binaries back over the wire. Do we have an internal need identified > that could leverage a grid of cpu time? I'm not even sure I remember > seeing anyone complain yet. Maybe there's a real interesting case for > this for secondary arches...if we had cross compiler tools so idle > client pc time could be use to help build arm/sparc/etc packages. I'm > just not sure we've got an interesting internal need for idle cpu > cycles. I mentioned something like this in preliminary discussions with Bryan, so yeah, this could be possible. There are some security details that would probably be pretty hairy to figure out -- not the least of which is, how do you keep someone who owns a CPU as root from messing with your builds or data? -- but who knows, it might be possible. > I see this being more interesting as a way to have Fedora as a > community interact with outside computing efforts. Off the top of my > head, let's say we had this infrastructure up and running. Could we > reach out to the blender community and work with them by offering the > Fedora grid to help render scenes of another community funded animated > film? That's such a good idea, you get a hug. -- Paul W. Frields http://paul.frields.org/ gpg fingerprint: 3DA6 A0AC 6D58 FEC4 0233 5906 ACDB C937 BD11 3717 http://redhat.com/ - - - - http://pfrields.fedorapeople.org/ irc.freenode.net: stickster @ #fedora-docs, #fedora-devel, #fredlug
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