[EPEL-devel] Fedora EPEL 8 updates-testing report

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The following Fedora EPEL 8 Security updates need testing:
 Age  URL
  29  https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2024-31d4c55df0   arm-none-eabi-binutils-cs-2.43-1.el8 arm-none-eabi-gcc-cs-12.4.0-1.el8 arm-none-eabi-newlib-4.4.0.20231231-1.el8
   4  https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2024-a09b624fa1   koji-1.35.1-1.el8
   2  https://bodhi.fedoraproject.org/updates/FEDORA-EPEL-2024-af2d187f08   oath-toolkit-2.6.12-1.el8


The following builds have been pushed to Fedora EPEL 8 updates-testing

    unrealircd-6.1.8-1.el8

Details about builds:


================================================================================
 unrealircd-6.1.8-1.el8 (FEDORA-EPEL-2024-f37e51a017)
 Open Source IRC server
--------------------------------------------------------------------------------
Update Information:

UnrealIRCd 6.1.8
This release fixes a number of bugs. It also adds a new extban ~inherit and
auto-login support for vhosts.
Enhancements
New Extended ban to inherit channel bans from another channel:
If in channel #test you add +b ~inherit:#main then anyone banned in #main will
be unable to join #test.
This only applies for on-join ban checking, not for quiet bans, nick-changes,
text bans, etc.
If the other channel (#main in this example) also has ~inherit bans then
UnrealIRCd does not follow these (no nesting).
The maximum number of ~inherit bans in a channel is limited to only 1 by
default, see set::max-inherit-extended-bans
This can also be used in +I, which entries are counted separately and have their
own limit.
Vhosts: UnrealIRCd now supports vhost::auto-login, which means you can set
vhosts on users automatically and UnrealIRCd supports variables in vhost::vhost
(this works similar to Gottem's autovhost module).
An example would be:
/* Give users who identify to Services using SASL a nice vhost */
  vhost {
      auto-login yes;
      vhost $account.users.example.net;
      mask { identified yes; }
  }
On-connect UnrealIRCd will go through all vhost blocks that have auto-login set
to yes. Blocks are processed in the same order as they are in the config (top-
down). The first match wins.
Note that you could already use Services to do this task. This is just an extra
feature so you can also do it in UnrealIRCd itself.
The variables that are supported now use a generic framework called Standard
variables
At the moment these can be used in vhost::vhost, oper::vhost, blacklist::reason
and set::oper-vhost
New option set::oper-vhost which sets a default oper::vhost. For example: set {
oper-vhost $operclass.admin.example.net; }
If both set::oper-vhost and oper::vhost are present, the oper::vhost takes
precedence.
In the ban ip { } and the ban nick { } blocks you can now have multiple masks.
JSON-RPC:
New call log.send to send a log message / server notice.
Fixes
Websockets of type 'text' had IRC messages from server to client cut off too
early when message tags were in use. Type 'binary' was unaffected.
The require authentication { } block was broken in 6.1.7.*.
JSON-RPC call spamfilter.get could not retrieve information about config-based
spamfilters.
The decode_authenticate_plain() was reading OOB. This function is not used by
UnrealIRCd itself but could affect third party modules.
Crash on invalid server-to-server command regarding REHASH (This only affected
trusted linked servers)
Changes
Security group blocks are now hidden in lists by default. If you want the
security group to be shown in things like MODE #channel +b ~security-group:x
(which shows a list) then you need to use public yes;. The default security
groups like known-users, webirc-users, etc. are public by default.
Move +/- 1000 lines of code from core to modules (regarding throttling,
maxperip, vhost, exit_client).
Developers and protocol
The MD S2S command now supports BIGLINES, allowing synching of 16K serialized
moddata per entry. UnrealIRCd doesn't plan to use this anytime soon, this is
mostly so all UnrealIRCd servers support this in a year or two. However, if you
do plan to serialize big moddata results in your third party module then be sure
all UnrealIRCd servers are on 6.1.8 or higher to prevent cut-off.
--------------------------------------------------------------------------------
ChangeLog:

* Sat Oct 12 2024 Robert Scheck <robert@xxxxxxxxxxxxxxxxx> 6.1.8-1
- Upgrade to 6.1.8 (#2315105)
--------------------------------------------------------------------------------
References:

  [ 1 ] Bug #2315105 - unrealircd-6.1.8 is available
        https://bugzilla.redhat.com/show_bug.cgi?id=2315105
--------------------------------------------------------------------------------


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