Fedora EPEL 8 updates-testing report

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The following builds have been pushed to Fedora EPEL 8 updates-testing

    rednotebook-2.29-1.el8
    unrealircd-6.0.5-1.el8

Details about builds:


================================================================================
 rednotebook-2.29-1.el8 (FEDORA-EPEL-2022-300a4cb4eb)
 Daily journal with calendar, templates and keyword searching
--------------------------------------------------------------------------------
Update Information:

New upstream version 2.29.  ----  New upstream version 2.28.1.  ----  New
upstream version 2.28.
--------------------------------------------------------------------------------
ChangeLog:

* Sat Dec 31 2022 Phil Wyett <philip.wyett@xxxxxxxxxxxx> - 2.29-1
- New upstream version 2.29
* Thu Dec 29 2022 Phil Wyett <philip.wyett@xxxxxxxxxxxx> - 2.28.1-1
- New upstream version 2.28.1
* Wed Dec 28 2022 Phil Wyett <philip.wyett@xxxxxxxxxxxx> - 2.28-1
- New upstream version 2.28
--------------------------------------------------------------------------------


================================================================================
 unrealircd-6.0.5-1.el8 (FEDORA-EPEL-2022-134310773e)
 Open Source IRC server
--------------------------------------------------------------------------------
Update Information:

# UnrealIRCd 6.0.5  This release adds experimental JSON-RPC support, a new TLINE
command, logging to files has been improved and there are several other
enhancements.  There are also two important changes:  1) servers that use
websockets now also need to load the "webserver" module (so you may need to edit
your config file). 2) upstream now requires by default TLSv1.2 or higher and a
modern cipher for IRC clients. This should be no problem for clients using any
reasonably new SSL/TLS library (from 2014 or later).  ## Enhancements *
Internally the websocket module has been split up into 3 modules:
`websocket_common`, `webserver` and `websocket`. The `websocket_common` one is
loaded by default via modules.default.conf, the other two are not.
**Important:** If you use websockets then you need to load two modules now
(instead of only one):   ```   loadmodule "websocket";   loadmodule "webserver";
``` * [JSON-RPC](https://www.unrealircd.org/docs/JSON-RPC) API for UnrealIRCd.
This is work in progress. * New `TLINE` command to test *LINEs. This can be
especially useful for checking how many people match an [extended server
ban](https://www.unrealircd.org/docs/Extended_server_bans) such as `TLINE ~C:NL`
* When an IRCOp is outside the channel and does `MODE #channel` they will now
get to see the mode parameters too. This depends on the
`channel:see:mode:remote` [operclass
permission](https://www.unrealircd.org/docs/Operclass_permissions) which all
IRCOps have by default if you use the default operclasses. * [Logging to a
file](https://www.unrealircd.org/docs/Log_block) now creates a directory
structure if needed.   * You could already use:     ```     log { source {
!debug; all; } destination { file "ircd.%Y-%m-%d.log"; } }     ```   * But now
you can also use:     ```     log { source { !debug; all; } destination { file
"%Y-%m-%d/ircd.log"; } }     ```     This is especially useful if you output to
multiple log files and then want them grouped by date in a directory. * Add
additional variables in
[blacklist::reason](https://www.unrealircd.org/docs/Blacklist_block):   *
`$blacklist`: name of the blacklist block   * `$dnsname`: the
blacklist::dns::name   * `$dnsreply`: the DNS reply code * Resolved technical
issue so opers can `REHASH` from [Websocket
connections](https://www.unrealircd.org/docs/WebSocket_support). * In the [TLD
block](https://www.unrealircd.org/docs/Tld_block) the use of `tld::motd` and
`tld::rules` is now optional. * Log which oper actually initiated a server link
request (`CONNECT`)  ## Changes * SSL/TLS: By default upstream now requires
TLSv1.2 or later and a modern cipher with forward secrecy. Otherwise the
connection is refused.   * Since UnrealIRCd 4.2.2 (March 2019) users see an on-
connect notice with a warning when they use an outdated TLS protocol or cipher
that does not meet these requirements.   * This move also reflects the phase out
of versions below TLSv1.2 which happened in browsers in 2020/2021.   * In
practice on the client-side this requires at least:     * OpenSSL 1.0.1
(released in 2012)     * GnuTLS 3.2.6 (2013)     * Android 4.4.2 (2013)     * Or
presumably any other SSL/TLS library that is not 9+ years old   * If you want to
revert back to the previous less secure settings, then look under ''Previous
less secure setting'' in [TLS Ciphers and
protocols](https://www.unrealircd.org/docs/TLS_Ciphers_and_protocols). * The
code for handling [`set::anti-flood::everyone::connect-
flood`](https://www.unrealircd.org/docs/Anti-flood_settings#connect-flood) is
now in its own module `connect-flood`. This module is loaded by default, no
changes needed in your configuration file. * Similarly, [`set:max-unknown-
connections-per-ip`](https://www.unrealircd.org/docs/Set_block#set::max-unknown-
connections-per-ip) is now handled by the new module `max-unknown-connections-
per-ip`. This module is loaded by default as well, no changes needed in your
configuration file. * When timing out on the
[authprompt](https://www.unrealircd.org/docs/Set_block#set::authentication-
prompt) module, the error (quit message) is now the original (ban) reason for
the prompt, instead of the generic `Registration timeout`.  ## Fixes * Crash
when linking. This requires a certain sequence of events: first a server is
linked in successfully, then it needs to REHASH, and then a new link attempt has
to come in with the same server name (for example because there is a network
issue and the old link has not timed out yet). If all that happens, then an
UnreaIRCd 6 server may crash, but not always. * Warning message about moddata
creationtime when linking. * [Snomask
`+j`](https://www.unrealircd.org/docs/Snomasks) was not showing remote joins,
even though it did show remote parts and kicks. * Leak of 1 file descriptor per
/REHASH (the control socket). * Ban letters showing up twice in 005 EXTBAN= *
Setting [set::authentication-
prompt::enabled](https://www.unrealircd.org/docs/Set_block#set::authentication-
prompt) to `no` was ignored. The default is still `yes`.  ## Developers and
protocol * Add `CALL_CMD_FUNC(cmd_func_name)` for calling commands in the same
module, see [this commit](https://github.com/unrealircd/unrealircd/commit/dc55c3
ec9f19e5ed284e5a786f646d0e6bb60ef9). Benefit of this is that it will keep
working if we ever change command paramters. * Add
`CALL_NEXT_COMMAND_OVERRIDE()` which can be used instead of
`CallCommandOverride()`, see also [this commit](https://github.com/unrealircd/un
realircd/commit/4e5598b6cf0986095f757f31a2540b03e4d235dc). This too, will keep
working if we ever change command parameters. * During loading and rehash we now
set `loop.config_status` to one of `CONFIG_STATUS_*` so modules (and core) can
see at what step we are during configuration file and module processing. * New
RPC API. See the `src/modules/rpc/` directory for examples. * New function
`get_nvplist(NameValuePrioList *list, const char *name)`
--------------------------------------------------------------------------------
ChangeLog:

* Sat Dec 31 2022 Robert Scheck <robert@xxxxxxxxxxxxxxxxx> 6.0.5-1
- Upgrade to 6.0.5 (#2151482)
--------------------------------------------------------------------------------
References:

  [ 1 ] Bug #2151482 - unrealircd-6.0.5 is available
        https://bugzilla.redhat.com/show_bug.cgi?id=2151482
--------------------------------------------------------------------------------

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