Re: Latency

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On Wed, 2013-04-10 at 08:46 +0200, Clemens Ladisch wrote:
> jon wrote:
> > On Tue, 2013-04-09 at 21:59 +0200, Clemens Ladisch wrote:
> >> jon wrote:
> >>> If I increase the bufchunks value I seem to get larger latency
> >>> yet the latency values i'm reading always seem to be the same.
> >>
> >> Apparently, your program fills the buffer fast enough so that there
> >> are never too many frames available.  I'd guess that if your program
> >> gets delayed more, by its own computations, by scheduling delays, or
> >> by increasing the period time, you would see higher values.
> >
> > I'm not sure I understand that behaviour at all... I would expect ALSA
> > to keep the buffer as full as possible not as empty ?
> 
> Please note that the number of "available" frames, as returned by
> snd_pcm_avail(), is the number of sample that your application can write
> to the buffer.  The number of frames available for the device to play is
> the opposite of that.
That was my confusion.  Thanks for clarifying it :-)

Jon




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