Re: Any way to count samples written out to the ADC?

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On Wed, May 28, 2008 at 9:04 AM, James Courtier-Dutton
<james.dutton@xxxxxxxxx> wrote:
> 2008/5/28 Paul Adolph <padolph@xxxxxxxxx>:
>> Is there any way to divine a count of samples that leave the ALSA ring
>> buffer during playback? My application requires that I send a callback
>> when a buffer-full of data is actually played for it to do A/V sync
>> correctly. Right now I'm doing math  to figure out the right clock
>> time to issue the callback, using the latency value from
>> snd_pcm_delay(), but this is not working very well.
>>
>> Thanks in advance.
>>
>
> I don't know what sort of A/V method you are using, but needing a
> callback for it seems wrong to me.

Tell me about it. I'm porting an existing system to a new platform and
unfortunately this is the model I'm stuck with.

> snd_pcm_delay() gives you a way to calculate the delay between you
> writing samples to the buffer and them actually arriving at the
> speakers. You can therefore calculate the exact time a particular
> sample will reach the speakers, and work out the A/V sync required
> from that. This is how xine works to achieve A/V sync.

OK - that is the method I'm using. Good to know that it is used
elsewhere with success. There must be a bug in my code somewhere.

Thanks for your help.

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