I keep hoping this bug will get fixed, but it hasn't since about kernel 2.6.8 or so, so I guess it's time for me to get proactive. There is a problem with the drivers for the Emu10k1 chip (SoundBlaster Live). At the end of Pogo games the sound starts looping and the new sounds start playing over top of the looping sound for the end of the game. Pogo's games are Java based, so I'm assuming this might be some kind of problem with Java based games period. I started having this problem some time after the 2.6.8 kernel, it was working fine before that (when I switched from Debian Sarge to Debian Etch). This problem has remained through several versions of Java, as well as all of the kernel versions since Debian Sarge (not sure exactly when the problem was introduced however). I am now working with kernel 2.6.22.1. I'm pretty confident it is a driver issue because the games work fine with the onboard Ensoniq AudioPCI chip and drivers. Please let me know what I need to do to submit this bug to whoever is working on the Emu10k1 drivers. Thanks for all the hard work and a terrific operating system, even with this problem. Drek ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Alsa-user mailing list Alsa-user@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/alsa-user